Decision time Is it time to go your own way, or are you better off working in-house? Dom Carter asks pro artists for their views…
Careers are constantly marked by forks in the road, with digital art being no exception. Whether it’s settling on a niche in the industry, or opting to pursue further education instead of paid work, there are plenty of big questions artists have to ask themselves. One of the toughest choices to make is deciding whether to go freelance or work in a studio.
Going freelance has the lure of flexibility, whereas studio life offers security and human contact, so how is an artist meant to pick a route? Personal finances, current skill level and career aspirations are all key factors to consider, but given that the industry can throw you a curve ball, sometimes the choice is made for you.
This is just what happened to freelance concept artist and illustrator Deiv Calviz when things started to get shaky at the local outsourcing studio that he worked at.
“A lot of people were being laid off and projects were being cancelled,” Deiv says. “I was one of the last few people left in the studio. By this time, I had begun to take on some freelance work for a trading card game. It was a project that would span a few months, so freelance had started to become a better choice.”
Alayna Danner is another artist who had the freelance life thrust upon her, although thanks to some groundwork the career change was a blessing in disguise. “I had already been working on the side for an analog game company Rio Grande Games. Being laid off was actually very good for me because Rio had two years’ worth of work for me to do,” says the illustrator and concept artist. “I’ve had steady freelance work ever since then.”
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Denne historien er fra September 2018-utgaven av ImagineFX.
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Jan Wessbecher
Dominic Carter talks to the visual artist about creating his own comic and why sketchbooks are great for creative experiments
Kyounghwan Kim
The Korean character concept artist speaks to Dominic Carter about staying open to ideas and the value of drawing regularly
Slawek Fedorczuk
Dominic Carter talks to the concept artist about what keeps him motivated and the advantages of using physical sketchbooks.
Raquel M. Varela
Raquel is inspired by magic, fantasy and fairy tales. She loves designing female characters from distant worlds. \"My greatest reference is Loish's art, thanks to her I learned to draw the movement and fluidity I like to convey.\"
Estrela Lourenço
Estrela is a children's book author and illustrator. Her work is influenced by her background in character animation and storyboards for clients such as Cartoon Network, and she channels comic strips like Calvin and Hobbes.
Daria Widermanska
Daria, also known as Anako, has been drawing for as long as she can remember. Inspired by Disney and classic anime, she loves creating new characters and often finds that a single sketch can spark a unique story.
Allen Douglas
Allen has been painting professionally since 1994 for the publishing and gaming industries. Inspired by folklore, he distorts the size, relationships and environments of animals, and calls his paintings 'unusual wildlife'.
Thaddeus Robeck
Thaddeus has been drawing from the moment he could hold a pencil, but it was the 2020 lockdowns that gave him the time to focus on honing his skills.
DRAW FASCINATING SYMBOLIC ARTWORK
Learn how JULIÁN DE LA MOTA creates a composition from his imagination with a focus on crafting figures, volumetric modelling, and light and shadow
First Impressions
The artist talks about his journey into the mythological world