Artist PROFILE
Kyle Brown LOCATION: US Lead concept artist Kyle works in games and live action. He adores all things Star Wars, Aliens and Jurassic Park. His list of projects include Star Trek: Discovery, Star Citizen and Blood Line: A Rebel Moon Game.
https://bit.ly/3ZsuMGX
I've been a fan of the Alien series for as long as I can remember.
James Cameron's Aliens is one of my favourite films of all time thanks to my mum, who let me see it at a young age. My parents are a huge reason why I love doing what I do! Seeing Alien: Romulus, Fede Álvarez's incredible contribution to the franchise, with it's impeccable attention to detail and adherence to the aesthetics of Alien and Aliens, inspired me to start my own piece.
It's a love letter to H.R. Giger's perfect organism: the xenomorph.
In this tutorial, I'll showcase the workflow that I utilise on most of my final creature designs. We'll look at the initial reference gathering, quick thumbnail iterations, 3D sculpting in ZBrush, rendering in KeyShot, and final compositing and painting in Photoshop. I use 3D blockouts to give me forms that I can work and rework in 2D, allowing me to see a design from multiple angles and provide opportunities to explore.
I'll cover general digital sculpting processes and render setups, before finishing with post-processing effects. I use these techniques to create filmic moments that showcase the design and give the audience a sense of the creature in a moment they'll see on the big screen.
Suit up, because in this tutorial no one can hear you scream!
1 Getting started
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Denne historien er fra February 2025-utgaven av ImagineFX.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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XPPen Artist Pro 19 (Gen 2)
Whether you’re a pro artist or a passionate hobbyist, this pen display offers something for everyone with beautiful colour and accurate drawing
First Impressions
The artists explains how her imagination for fantasy was born
DRAW VIBRANT CHARACTER ART
LIDIA CAMBON reveals her step-by-step process for creating a full-body illustration from first sketch to vibrant, cohesive colour with markers
Photoshop & Blender: BUILD NARRATIVE USING INTERIORS
Find out how illustrator Magdalina Dianova creates a cosy setting that helps to express her character’s personality
Blender, Procreate & Photoshop DESIGN CREEPY ARCHITECTURE
Nick Stath explains how he built an eerie, atmospheric environment for the sci-fi horrors of Alien: Romulus
Photoshop - PAINT FAN ART WITH EMOTION
Baptiste Boutié goes in-depth on his approach for creating visual appeal in a tribute to Tekkonkinkreet
ZBrush, KeyShot & Photoshop - CRAFT A HIDEOUS ALIEN NIGHTMARE
Follow along as character and creature artist Kyle Brown makes xenomorph fan art inspired by Alien: Romulus
FEARFUL VISIONS
ImagineFX explores the visual heritage of the visceral Alien cosmos and its develooment over the franchise's history
Mike Butkus
Surf's up! Why coastal comforts lured the artist to his California home
The art behind Alien: Romulus
Xenomorphology Tanya Combrinck meets the Alien-obsessed concept artists who revived the visual style of the classic films