Many of what I consider to be the most successful and influential concept artists are unconventional and highly stylistic,” says Logan Preshaw, who acknowledges that defining a new style in concept art is difficult. “But when I think there couldn't possibly be any more originality left to be explored, a fresh new artist crops up and blows that presumption away. I think the key to that is working towards a style that combines all of your most treasured influences, because the result of that probably doesn't exist yet.”
In Logan’s work that often means painting colour with abandon. It’s a refreshing approach for an artist with a career that’s seen him work at Weta Workshop, Studio Moshi, Working Dog and numerous studios in and around his native Australia and New Zealand. For an artist who’s CV lists video games Valorant and League of Legend, as well as films such as Men In Black: International, and the forthcoming Avatar sequels, that’s impressive.
His paintings, both personal and professional, feature explosions of colour. They’re loose and active, and rarely let the eye settle. He tells us it was never a conscious choice to make colour a dominant part of his art. “While I was defining my approach to painting I played with colour in many ways until it began to look appealing to me… and I mean not just realistic, but appealing and pleasurable,” Logan explains. “I do that with many elements in my work, but I think the general audience notices colour first and they're less likely to pay attention to other fundamentals like perspective, contrast and form language.”
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Denne historien er fra October 2021-utgaven av ImagineFX.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
Jan Wessbecher
Dominic Carter talks to the visual artist about creating his own comic and why sketchbooks are great for creative experiments
Kyounghwan Kim
The Korean character concept artist speaks to Dominic Carter about staying open to ideas and the value of drawing regularly
Slawek Fedorczuk
Dominic Carter talks to the concept artist about what keeps him motivated and the advantages of using physical sketchbooks.
Raquel M. Varela
Raquel is inspired by magic, fantasy and fairy tales. She loves designing female characters from distant worlds. \"My greatest reference is Loish's art, thanks to her I learned to draw the movement and fluidity I like to convey.\"
Estrela Lourenço
Estrela is a children's book author and illustrator. Her work is influenced by her background in character animation and storyboards for clients such as Cartoon Network, and she channels comic strips like Calvin and Hobbes.
Daria Widermanska
Daria, also known as Anako, has been drawing for as long as she can remember. Inspired by Disney and classic anime, she loves creating new characters and often finds that a single sketch can spark a unique story.
Allen Douglas
Allen has been painting professionally since 1994 for the publishing and gaming industries. Inspired by folklore, he distorts the size, relationships and environments of animals, and calls his paintings 'unusual wildlife'.
Thaddeus Robeck
Thaddeus has been drawing from the moment he could hold a pencil, but it was the 2020 lockdowns that gave him the time to focus on honing his skills.
DRAW FASCINATING SYMBOLIC ARTWORK
Learn how JULIÁN DE LA MOTA creates a composition from his imagination with a focus on crafting figures, volumetric modelling, and light and shadow
First Impressions
The artist talks about his journey into the mythological world