Timothy Von Rueden
ImagineFX|October 2019

The American illustrator describes to Gary Evans the eternal conflict between creating art that means something and art that makes money

Gary evans 
Timothy Von Rueden

There’s a question that we like to ask artists. It’s a slightly awkward and admittedly, slightly pretentious question. Sometimes the answer will be short, evasive, diplomatic. Other times the answer will be long, theoretical, philosophical. Either way, directly or indirectly, the answer always tells you something interesting about the artist and their work. The question is this: what’s the difference between good art and great art?

Timothy Von Rueden understands – and partly agrees – with the usual objections to this question: that art shouldn’t be judged, that art is subjective. “However,” the American artist says, “over the years, I’ve found everyone actually does have an opinion, but it’s taboo to share that opinion with others. I do believe there is a difference, and this belief often gets me in trouble.”

Timothy doesn’t have an “official job.” He doesn’t answer to clients or art directors. He doesn’t have to adapt his style to fit game developers or animation studios. So it may seem like Timothy has no problem giving an honest answer to our question because he makes art solely to please himself. not the case.

Timothy’s career is, in one sense, very modern: he uses social media to promote his own range of sketchbooks, original artwork, prints and enamel pins. However, he faces the same old problem that artists have always faced. The gallery is now Instagram. The ​patron is now the follower. But the aim is still the same: get the work seen and get the work sold.

Denne historien er fra October 2019-utgaven av ImagineFX.

Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.

Denne historien er fra October 2019-utgaven av ImagineFX.

Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.

FLERE HISTORIER FRA IMAGINEFXSe alt
PAINT EPIC BATTLES IN TRADITIONAL INK
ImagineFX

PAINT EPIC BATTLES IN TRADITIONAL INK

Warhammer illustrator THOMAS ELLIOTT shows you how to create an epic science fiction fight scene with this step-by-step guide

time-read
5 mins  |
January 2025
CONJURE MAGIC ILLUSTRATIONS
ImagineFX

CONJURE MAGIC ILLUSTRATIONS

Daria Anako demonstrates her process for creating a whimsical piece of art with some spellbinding touches

time-read
5 mins  |
January 2025
First Impressions
ImagineFX

First Impressions

We discover the early influences that inspired the artist

time-read
6 mins  |
January 2025
ZBrush for iPad
ImagineFX

ZBrush for iPad

GAME CHANGER The desktop version of popular 3D sculpting software ZBrush has been redesigned for iPad - and it's brilliant

time-read
1 min  |
January 2025
BenQ GW2786TC
ImagineFX

BenQ GW2786TC

GET AN EYEFUL Don't scrimp out on your health with a monitor that's kind on the eyes and good for creative tasks

time-read
1 min  |
January 2025
Huion Kamvas Pro 19
ImagineFX

Huion Kamvas Pro 19

TABLET WARS An attractive pen display does an excellent job of balancing price and performance as it sets out to challenge its rivals in the mobile marketplace

time-read
3 mins  |
January 2025
DRAGON OFORCEC
ImagineFX

DRAGON OFORCEC

Legendary D&D artist Larry Elmore explains the keys to crafting timeless fantasy art.

time-read
4 mins  |
January 2025
DUNGEON MASTERS
ImagineFX

DUNGEON MASTERS

ImagineFX marks the milestone 50th anniversary of the launch of Dungeons & Dragons with a look at its rich tradition of illustration

time-read
7 mins  |
January 2025
Erik Ly
ImagineFX

Erik Ly

Gamer's haven Why the artist enjoys a maximalist aesthetic more than the minimalist approach.

time-read
2 mins  |
January 2025
2D meets 3D: How the workflows are merging
ImagineFX

2D meets 3D: How the workflows are merging

Interdimensional As VFX and animation evolve and tools become more accessible, Tanya Combrinck asks whether the separation between the mediums is reducing

time-read
5 mins  |
January 2025