Timothy Von Rueden
ImagineFX|October 2019

The American illustrator describes to Gary Evans the eternal conflict between creating art that means something and art that makes money

Gary evans 
Timothy Von Rueden

There’s a question that we like to ask artists. It’s a slightly awkward and admittedly, slightly pretentious question. Sometimes the answer will be short, evasive, diplomatic. Other times the answer will be long, theoretical, philosophical. Either way, directly or indirectly, the answer always tells you something interesting about the artist and their work. The question is this: what’s the difference between good art and great art?

Timothy Von Rueden understands – and partly agrees – with the usual objections to this question: that art shouldn’t be judged, that art is subjective. “However,” the American artist says, “over the years, I’ve found everyone actually does have an opinion, but it’s taboo to share that opinion with others. I do believe there is a difference, and this belief often gets me in trouble.”

Timothy doesn’t have an “official job.” He doesn’t answer to clients or art directors. He doesn’t have to adapt his style to fit game developers or animation studios. So it may seem like Timothy has no problem giving an honest answer to our question because he makes art solely to please himself. not the case.

Timothy’s career is, in one sense, very modern: he uses social media to promote his own range of sketchbooks, original artwork, prints and enamel pins. However, he faces the same old problem that artists have always faced. The gallery is now Instagram. The ​patron is now the follower. But the aim is still the same: get the work seen and get the work sold.

Denne historien er fra October 2019-utgaven av ImagineFX.

Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.

Denne historien er fra October 2019-utgaven av ImagineFX.

Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.

FLERE HISTORIER FRA IMAGINEFXSe alt
Raquel M. Varela
ImagineFX

Raquel M. Varela

Raquel is inspired by magic, fantasy and fairy tales. She loves designing female characters from distant worlds. \"My greatest reference is Loish's art, thanks to her I learned to draw the movement and fluidity I like to convey.\"

time-read
1 min  |
November 2024
Estrela Lourenço
ImagineFX

Estrela Lourenço

Estrela is a children's book author and illustrator. Her work is influenced by her background in character animation and storyboards for clients such as Cartoon Network, and she channels comic strips like Calvin and Hobbes.

time-read
1 min  |
November 2024
Daria Widermanska
ImagineFX

Daria Widermanska

Daria, also known as Anako, has been drawing for as long as she can remember. Inspired by Disney and classic anime, she loves creating new characters and often finds that a single sketch can spark a unique story.

time-read
1 min  |
November 2024
Allen Douglas
ImagineFX

Allen Douglas

Allen has been painting professionally since 1994 for the publishing and gaming industries. Inspired by folklore, he distorts the size, relationships and environments of animals, and calls his paintings 'unusual wildlife'.

time-read
1 min  |
November 2024
Thaddeus Robeck
ImagineFX

Thaddeus Robeck

Thaddeus has been drawing from the moment he could hold a pencil, but it was the 2020 lockdowns that gave him the time to focus on honing his skills.

time-read
1 min  |
November 2024
DRAW FASCINATING SYMBOLIC ARTWORK
ImagineFX

DRAW FASCINATING SYMBOLIC ARTWORK

Learn how JULIÁN DE LA MOTA creates a composition from his imagination with a focus on crafting figures, volumetric modelling, and light and shadow

time-read
5 mins  |
November 2024
First Impressions
ImagineFX

First Impressions

The artist talks about his journey into the mythological world

time-read
2 mins  |
November 2024
CREATIVE STRENGTH IN COMMUNITY
ImagineFX

CREATIVE STRENGTH IN COMMUNITY

Co-founder and creative force André Luís talks about the ethos and evolution of Trojan Horse Was A Unicorn

time-read
5 mins  |
November 2024
Gigi Murakami
ImagineFX

Gigi Murakami

Shock and terror! Step into the world of the American horror manga artist, where her tastes are on full display

time-read
2 mins  |
November 2024
The path to the top at a video games company
ImagineFX

The path to the top at a video games company

No cheat codes required Tanya Combrinck finds out exactly what it takes to make the leap from burgeoning student to game-shaping art director

time-read
5 mins  |
November 2024