The Thargoids are out there in ELITE DANGEROUS
Robert Bettig jumped into the Aries Dark System, a bounty hunter on his tail. “I knew it was going to be a long, boring trip so I just settled in and grabbed a cold beer. I wasn’t even really paying attention,” he tells PC Gamer. This is routine stuff for a player with over 2,000 hours in Elite Dangerous. What happened next was anything but.
Bettig’s ship flashed up “hyperspace conduit unstable” and he was ripped out of hyperspace. This was new. Being pulled out of a jump between systems was, until that moment, impossible.
Denne historien er fra April 2017-utgaven av PC Gamer US Edition.
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Denne historien er fra April 2017-utgaven av PC Gamer US Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
YELLOW CARD
Flawed deckbuilder DUNGEONS AND DEGENERATE GAMBLERS rarely plays a winning hand
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernizes a classic RTS with care
SPACED OUT
After a strong first impression, WARHAMMER 40K: SPACE MARINE 2 runs out of steam
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
DINER HARD
Rewriting the rules of horror in ALAN WAKE
"Kay Vess, galactic tomb raider"
Feeling like Lara Croft in STAR WARS OUTLAWS
LETHAL COMPANY
A return to some explosive post-launch patches.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
TRACK GPT
Al's teaching sim racers to improve-what about other games?
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a 'stay-busy' project by a small team at Black Isle Studios