The immersive sim that lets you turn into a mug
I was disappointed when Prey 2 was canceled. Even if, as Bethesda claimed, Human Head’s sequel wasn’t up to its quality standards, I still loved the idea of playing a bounty hunter on an alien world. Sadly, that game is gone. In its place, we have Arkane’s Prey. Luckily, it too sounds pretty fascinating.
Why that name? Arkane is pretty clear on this point: the new Prey has nothing to do with the original, or its cancelled sequel. “Arkane specializes in one kind of game,” says Ricardo Bare, lead designer for Prey. “We make first-person immersive sims—games with depth—and we wanted to do something with science fiction. Our brand of game, but in a science fiction setting on a space station with aliens. Bethesda had this name, Prey. And it’s a really great name and it matched the concept we were thinking of.”
Essentially, Arkane wanted to do a sci-fi game and Bethesda had a sci-fi name. “In terms of a high-level concept, it’s like aliens on a space station, survival kind of stuff. It was a good fit,” says Bare. “But there’s no fictional connection, and no universe connection if you want that.”
As strange as the origin is, keep one thing in mind: Arkane is making a sci-fi immersive sim. Whatever the circumstances, that’s a good thing. The QuakeCon trailer suggests a dark, intense tone, as the main character fights off shadowy alien beings across a decrepit, seemingly abandoned space station. That’s not the whole story, though. During the QuakeCon opening keynote, the audience was shown the first footage of Prey. Yes, it’s dark. Yes, it’s intense. Yes, it’s set on a space station where things have gone very wrong. So far, so System Shock. Then the protagonist transforms into a mug and starts rolling around.
Denne historien er fra November 2016-utgaven av PC Gamer US Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent ? Logg på
Denne historien er fra November 2016-utgaven av PC Gamer US Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
"The War Within itself has kept me coming back most evenings too"
WORLD OF WARCRAFT remains my jailer, and I couldn't be more pleased about it
OK BUILDER
SATISFACTORY is the new titan in building and crafting games
HELL YES
DIABLO IV: VESSEL OF HATRED is a transformative expansion
MOUSE: PI FOR HIRE
This mouse wants to be more than just a gimmick
WINDBLOWN
Dead Cells dev's new roguelike has me afraid for my free time
NO MORE ROOM IN HELL 2
As the zombie horde surrounded me just moments after taking down my two remaining teammates, the writing was really on the wall. Armed with just a chef's knife, it was clear I stood no chance, but I was going down swinging, hoping for a miracle... it didn't come.
OWNED BY STEAM
VALVE cordially reminds you that your games aren't yours
CURSE OF THE AZURE BONDS
These classic games haven't aged badly, but I sure have.
DEEP FREEZE
Endure a blizzard of tough choices and rough consequences in FROSTPUNK 2
NEW HORIZONS
Building up REMNANT 2 outside the live service game grinder