CHARLES GAMES
Founded 2020
Employees 5
Key staff Vít Šisler (lead designer), Lukáš Kolek (project lead), Eva Necasová (graphic designer and art director)
URL charlesgames.net
Selected softography Attentat 1942, Svoboda 1945: Liberation
Current projects The Legend Of The Spirit Bird, Train To Sachsenhausen
History is at the centre of everything Charles Games does. Its work has received acclaim for applying a historian’s eye to the Second World War, an era picked over by many games. But Charles Games prefers to avoid big action sequences in favour of recounting the firsthand accounts of ordinary people who experienced the horrors of Nazi occupation. Following the release of its debut, Attentat 1942, the studio also played a part in a momentous change in German law, one that saw Attentat become one of the very first games tackling such topics that was allowed to be released in the region without major changes.
Stepping back to the studio’s origins, though, the focus on history comes as no surprise. Initially formed as an educational venture between Charles University in Prague and historians from the Czech Academy Of Sciences with the aim of teaching history in Czech schools, it struck out on its own in 2020. “This will be the second year for Charles Games as an official game studio, but that doesn’t mean we haven’t worked together for a longer time,” project lead Lukáš Kolek explains.
Denne historien er fra November 2021-utgaven av Edge.
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Denne historien er fra November 2021-utgaven av Edge.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
CHANTS OF SENNAAR
How Babel helped a world of stealth become a world of words
MEGHNA JAYANTH
Around the industry in eight games: one writer's journey through indie to triple-A and back again.
Tom Clancy's Splinter Cell: Blacklist
Sam Fisher's final outing is also his most enigmatic
Post Script
How low should a boss go?
TWO POINT STUDIOS
How a new studio rose from the ashes of Lionhead success not simulated
RAIDERS OF THE ARCHIVE
Wolfenstein-style shootouts are just a small part of the picture in MachineGames' maximalist Indy game
SPLITGATE 2
If it ain't broke, don't fix Split
KINGDOM COME: DELIVERANCE II
A bigger, better - and funnier Bohemian rhapsody
Narrative Engine
Write it like you stole it
The Outer Limits
Journeys fo the farthest reaches of interactive entertainment