MCM Impressions: Under Night In-birth Exe: Late [ST]
GameOn Magazine|Issue 99 - January 2018

Owen went to MCM and had a play of some games

Owen Chan
MCM Impressions: Under Night In-birth Exe: Late [ST]

Having done a review of the base game UNDER NIGHT IN-BIRTH Exe:Late, I have quite a bit of experience when it comes to this franchise. This MCM impressions is more meant to see what the new content is (that was available at MCM October 2017). Featuring four new fighters/characters, I’ll try to give a rough breakdown of what each one does and what they excel at. Though with no information in regards to a western release beyond “coming 2018”, whether or not it’ll be a new game or DLC expansion is yet to be confirmed.

In general, the four characters remain as consistent as the main cast and bridge the gaps of certain characters in terms of their arsenal and ability to chain combos together. Nothing has been visibly changed in terms of the core combat, still relying on the three attack inputs and the special button. The UI has been revamped slightly, with nearly all of the options greyed out, during the demo, nothing stuck out as being brand new. Regardless, the inclusion of the four characters and the potential storylines that’ll be built by this expansion is tantalising for fans already.

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