Metro: Last Light Diaries Part Three
GameOn Magazine|Issue 134 - December 2020
This is my ongoing exploration of the Metro games, played in release order. I will chronicle my playthrough of each title in turn and discuss any recurring themes and noteworthy events. This time I continue Metro: Last Light Redux.
Andrew Duncan
Metro: Last Light Diaries Part Three

Finally free from both Nazis and spider bugs, my new friend Pavel and I had to reach the next station above ground… Before we could be exposed to the “fresh” air too much, Pavel located a pair of gas masks and we put them on. I grabbed a safe key and we left the relative safety of the room we were in, and after finding and raiding the safe, we went up some stairs to see the sun. It was short lived - much like everything in the post-apocalypse as clouds moved in and acid rain began to fall.

Pavel suggested we head for a plane wreck, and we did so, going through a building. We had to stop as a pack of watchers ran through, bringing back memories of heading to the tower a year ago. Once they had gone past, we went to the plane and opened the door which had curiously remained closed for the past 20 years. Very soon, we were both experiencing flashes of what the plane was like before it crashed.

As Pavel and I reached the front of the plane, suddenly I was transported back in time to just before the bombs fell. There was a flash and the plane lost control, starting to descend rapidly even as missiles rose from somewhere a few miles away, and a mushroom cloud rose ahead of us. Debris began pelting the windscreen, and I awoke to frantic shouts from my friend.

Going quickly to Pavel, I forced him to put his gas mask back on and he quickly recovered from whatever it was we had experienced. We went straight to a door and left the plane, not wanting to risk it happening again. Not that outside was much better, as a demon swooped in to attack. I let Pavel do most of the shooting, and it quickly fell while I saved precious ammo.

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