ArenaNet’s MMO is calming within; troubled without.
It was while writing the PC Gamer Top 100 that I remembered: “Oh yeah, Guild Wars 2!” I’ve been off-again, on-again with ArenaNet’s MMO for years, and haven’t returned since the release of last year’s expansion, Path of Fire. Since then, three episodes of the new chapter of its ongoing ‘Living World’ story have been released, adding new zones, new storylines, and a new mount: The Roller Beetle.
The day before I return, though, ArenaNet announced it had fired two of its developers, with president Mike O’Brien citing, in a statement on the game’s forums, “attacks on the community” as the reason. The reality is less clear cut.
Narrative designer Jessica Price responded negatively to a Guild Wars 2 partnered streamer who tweeted at her with suggestions for how to improve the game. Price later told Kotaku, “I was so tired of having random people explain my job to me in company spaces where I had to just smile and nod that it was like, ‘No. Not here. Not in my space.’” Writer Peter Fries, who tweeted in his colleague’s defense, was also fired.
Denne historien er fra October 2018-utgaven av PC Gamer US Edition.
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Denne historien er fra October 2018-utgaven av PC Gamer US Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
SCREENBOUND
How a 5D platformer went viral two months into development
OLED GAMING MONITORS
A fresh wave of OLED panels brings fresh options, greater resolutions and makes for even more impressive gaming monitors
CRYSIS 2
A cinematic FPS with tour de force visuals.
PLOD OF WAR
SENUA’S SAGA: HELLBLADE 2 fails to find a new path for its hero
GALAXY QUEST
HOMEWORLD 3 is a flashy, ambitious RTS, but some of the original magic is missing
FAR REACHING
Twenty years ago, FAR CRY changed the landscape of PC gaming forever.
THY KINGDOM COME
SHADOW OF THE ERDTREE is the culmination of decades of FromSoftware RPGs, and a gargantuan finale for ELDEN RING
KILLING FLOOR 3
Tripwire Interactive's creature feature is back
IMPERFECTLY BALANCED
Arrowhead says HELLDIVERS 2 balancing patches have 'gone too far'