Date the cryptids of your dreams in MONSTER PROM.
I once had a friend who told me a story about when she was 13. Confronted with the signs of puberty—hair growing in new places, mysterious bleeding that happened every full moon—she was convinced that she was, in fact, a werewolf. Such are the perils of poor sexual health education in England. Of course, she wasn’t a werewolf, but nestled in that anecdote was an interesting little thought nugget: Teenagers are unnervingly similar to cryptids.
Monster Prom is about teens who actually are cryptids: a dorky vampire hipster, a werewolf jock, a Medusalike prom queen, a poltergeist named Polly Geist, a Frankenstein’s monster and an actual demon. Puberty can’t have been fun for this lot. Your task as one of four playable characters is to woo your choice of these teenage nightmares over the course of three weeks, in the hopes that the titular prom night won’t end with you being a rejected loser.
There is a singleplayer option and the option to play with up to four players, which is a much more rewarding experience. Monster Prom has clearly been designed with multiplayer in mind, which makes the solo mode not necessarily bad, but somewhere between a satisfying dating game and a deflated one.
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Denne historien er fra August 2018-utgaven av PC Gamer US Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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