JURASSIC WORLD EVOLUTION looks gorgeous but lacks bite.
What’s wrong with learning about tranquillizer darts while the park is closed? If this theme park management sim allowed me to fire employees I would be shoving this guy on the next helicopter out of the Muertes Archipelago.However, it does not.
Jurassic World Evolution is in a tricky spot. It’s a gorgeous game in terms of how the dinosaurs look, but it’s beholden to the movie franchise in ways which disrupt management sim play. I’m also many hours in, and really starting to chafe against the game’s lack of depth in multiple areas.
You begin your dino park management career on Isla Matanceros. You learn the core patterns of the sim, so placing buildings, making sure they’re powered and connected to pathways, and then start to fulfil contracts that gradually unlock more options.
Completing key missions opens up new islands. Each island has its own challenges, so on Matanceros you get your bearings, Isla Muerta is wracked by storms which can damage buildings and release dinos, Isla Tacaño’s park is bankrupt so you must make the island profitable. By contrast, Isla Nublar—the setting for the original book and movie—is an unlimited sandbox area.
Denne historien er fra September 2018-utgaven av PC Gamer US Edition.
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Denne historien er fra September 2018-utgaven av PC Gamer US Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
YELLOW CARD
Flawed deckbuilder DUNGEONS AND DEGENERATE GAMBLERS rarely plays a winning hand
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernizes a classic RTS with care
SPACED OUT
After a strong first impression, WARHAMMER 40K: SPACE MARINE 2 runs out of steam
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
DINER HARD
Rewriting the rules of horror in ALAN WAKE
"Kay Vess, galactic tomb raider"
Feeling like Lara Croft in STAR WARS OUTLAWS
LETHAL COMPANY
A return to some explosive post-launch patches.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
TRACK GPT
Al's teaching sim racers to improve-what about other games?
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a 'stay-busy' project by a small team at Black Isle Studios