When I think of People Can Fly, I think of Bulletstorm, an absurdist FPS remembered a decade later for its outrageous weapons, like the crazy-ass drill gun that could be steered in mid-air and penetrate multiple enemies. By the end of that game, launching bodies 20 feet in the air and energy-whipping them into an explosive barrel was one of the most mundane ways to solve a problem.
It’s almost hard to believe that Outriders shipped with the same studio logo on the box, because it looks like the bland shooter that Bulletstorm’s meathead characters would make fun of. It’s a surprisingly shallow looter shooter that tries very hard to look like Destiny and play like Gears of War. But honestly, I’d rather replay any of the games I’ve already mentioned than spend more time on Enoch.
In my first 13 hours with Outriders, I said that I was still waiting for it to impress me as I completed the campaign and looked toward the endgame Expeditions mode. My opinion has brightened a bit: Expeditions do represent the best that the game has to offer, but they’re not compelling enough to fuel a habit.
I have larger problems with the core fundamentals underlying the game. Outriders’ shooting mechanics, loot, level design, and matchmaking aren’t very good. The sum is a mediocre b-movie looter lookalike that can be safely skipped.
Denne historien er fra June 2021-utgaven av PC Gamer.
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Denne historien er fra June 2021-utgaven av PC Gamer.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios