Tactical espionage action
There min is the codename of an enemy agent, and she’s my prisoner. I’ve interrogated her several times, revealing intel that will unlock new missions. But I have another trick up my sleeve. I brainwash her, planting a trigger phrase in her mind that, when spoken, will force her to switch sides. Then I release her and she rejoins the ranks of the enemy.
Later, on one of those missions she helped me discover, I encounter her out in the field. Before she has a chance to attack me, I use the trigger phrase and she joins my agents as an ally. It’s a deeply satisfying moment, and an example of the systems that make this espionage game so compelling. I could have just executed Theremin after I received the information that I needed, but this option, while more expensive, is ultimately a lot more useful to me in the long run.
Denne historien er fra February 2018-utgaven av PC Gamer.
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Denne historien er fra February 2018-utgaven av PC Gamer.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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BITING BACK
The tooth is out there in adventure TEETH OF GLASS
SMOKE ALARM
THE INVISIBLE SMOKE FACTORY is back in a Flash
MECH ME OVER
Move over Mario, here's mech-based platforming in ARMORED SHELL NIGHTJAR
"I like Pillars of Eternity better than Baldur's Gate III"
PILLARS OF ETERNITY deserves a bigger space in the CRPG pantheon
"A harrowing dark fantasy about hapless, bright-eyed children"
Spelunking into hell with MADE IN ABYSS: BINARY STAR FALLING INTO DARKNESS
THE IMMORTAL LOCK
A massive, meaty game in a single horrific Quake map.
NEW MANOEUVRES
Building a dedicated sim racing space in an average family house
OVERWATCH 2
Save me space girl.
REET GOOD TIME
THANK GOODNESS YOU'RE HERE is a riotous recreation of Yorkshire
THE PLUCKY SQUIRE
How many games let you make friends with a MtG card?