A strong and stable return, but can TROPICO 6 earn your vote?
Tropico 6 is a great game for people watching. It’s a satirical city builder in which every one of the citizens of your banana republic is simulated. You place a mine. You watch as a construction crew makes their way over to the building site. You watch as the newly constructed mine’s employees start digging for gold or coal or uranium or whatever. And you watch as teamsters come to take the raw materials to a factory for processing.
When it’s all going well, there’s a calming rhythm to the bustle of your island. When it’s not, you find yourself scouring around the map, trying to diagnose problems. Why hasn’t the mine been built? Why haven’t the goods been transported? Why is the processing plant out of raw materials? Why isn’t the shipment at the docks?
The focused simulation means that small inefficiencies can balloon into big problems. That’s why—while there is a sandbox mode with plenty of different islands and options—often the Tropico series is at its best during the campaign missions, where requirements force you to adapt.
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Denne historien er fra June 2019-utgaven av PC Gamer.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios