“Honestly, we’re surprised people like him so much,” says lead writer Robert Kurvitz. “Of course, we always adored him. All these years playing the game, testing it, writing it. We got to spend a lot of time with Kim. And we always felt he’s a real person and our friend.”
All of Disco Elysium’s characters feel like real people. Each one has a history and memories that, unlike NPCs of other RPGs, aren’t keen to spill their guts at the protagonist’s feet upon first meeting. As the detective’s partner, Kim has multiple threads to his backstory waiting to be unraveled. “We wanted Kim to open up through the scenes and situations you get into,” Kurvitz explains. “Not by clicking on him and cleaning out his tree.”
Denne historien er fra February 2020-utgaven av PC Gamer US Edition.
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Denne historien er fra February 2020-utgaven av PC Gamer US Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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