Anyone who’s read Rivers of London will feel right at home with the intro to Last Stop. Having hilariously stolen a policeman’s helmet, two teens from 1982 try to escape into the London Underground, pursued by cops, where they find a mysterious green-glowing door and an even more mysterious stranger. One steps through, the other holds back.
An adventure from the creators of 2016’s Virginia, Last Stop makes use of a similar flat-shaded Unity-powered aesthetic. While major characters are detailed, background figures have a distressing lack of facial features. Player characters stand stiffly when not controlled, andbump into things a lot when they are. Two characters wear the same shoes, but don’t seem to notice. It’s not all bad though.
Denne historien er fra August 2021-utgaven av PC Gamer US Edition.
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Denne historien er fra August 2021-utgaven av PC Gamer US Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
YELLOW CARD
Flawed deckbuilder DUNGEONS AND DEGENERATE GAMBLERS rarely plays a winning hand
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernizes a classic RTS with care
SPACED OUT
After a strong first impression, WARHAMMER 40K: SPACE MARINE 2 runs out of steam
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
DINER HARD
Rewriting the rules of horror in ALAN WAKE
"Kay Vess, galactic tomb raider"
Feeling like Lara Croft in STAR WARS OUTLAWS
LETHAL COMPANY
A return to some explosive post-launch patches.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
TRACK GPT
Al's teaching sim racers to improve-what about other games?
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a 'stay-busy' project by a small team at Black Isle Studios