We caught up with Matías Bergara, the illustrator of seminal comics including Coda and Step By Bloody Step, to learn more about his inspiring story, and how he remains uniquely focused on his artistic goals and refining his style.
Tell us about your background as an artist. How did you get started?
I started kind of later than most of my colleagues, the reason being that I studied a Literature course in college and went on to start a small animation/video game company with friends immediately after finishing my studies. I had always been drawing, but never considered it could become my main source of income or profession. I barely knew anyone who did. At some point I decided to become an artist and author and leave the company, partly because I got to make new friends who were doing comics and it seemed like something I could do at that point. I was 27 when I finally started trying to get my first commercial jobs as a comics artist and illustrator. It’s been ten years since.
Which artists have inspired you most, and why?
Too many to count, but I have great affection for Hergé because I read Tintin books constantly as a kid and they provided me with a very strong sense of clear visual narrative in comics. In my adulthood I discovered Victorian-era illustrators and commercial artists like Edmund Dulac and Arthur Rackham who blew my mind and influenced a lot of my painting technique. I love Christophe Blain’s body of work. I am a huge fan of cartooning and carefree expression.
You’re based in Uruguay. What’s the comics scene like over there?
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Denne historien er fra January 2023-utgaven av ImagineFX.
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XPPen Artist Pro 19 (Gen 2)
Whether you’re a pro artist or a passionate hobbyist, this pen display offers something for everyone with beautiful colour and accurate drawing
First Impressions
The artists explains how her imagination for fantasy was born
DRAW VIBRANT CHARACTER ART
LIDIA CAMBON reveals her step-by-step process for creating a full-body illustration from first sketch to vibrant, cohesive colour with markers
Photoshop & Blender: BUILD NARRATIVE USING INTERIORS
Find out how illustrator Magdalina Dianova creates a cosy setting that helps to express her character’s personality
Blender, Procreate & Photoshop DESIGN CREEPY ARCHITECTURE
Nick Stath explains how he built an eerie, atmospheric environment for the sci-fi horrors of Alien: Romulus
Photoshop - PAINT FAN ART WITH EMOTION
Baptiste Boutié goes in-depth on his approach for creating visual appeal in a tribute to Tekkonkinkreet
ZBrush, KeyShot & Photoshop - CRAFT A HIDEOUS ALIEN NIGHTMARE
Follow along as character and creature artist Kyle Brown makes xenomorph fan art inspired by Alien: Romulus
FEARFUL VISIONS
ImagineFX explores the visual heritage of the visceral Alien cosmos and its develooment over the franchise's history
Mike Butkus
Surf's up! Why coastal comforts lured the artist to his California home
The art behind Alien: Romulus
Xenomorphology Tanya Combrinck meets the Alien-obsessed concept artists who revived the visual style of the classic films