Developer Bellular Studios
Publisher Fellow Traveller
Format PC
Origin UK
Release TBA 2022
Recently in these pages - E367, if you're keeping count we featured Inua: A Story of Ice And Time, which used Sir John Franklin's lost expedition to find the Northwest Passage as a jumping-off point to explore the cosmology of the Inuit people who were there long before him. The Pale Beyond uses the same tale as loose inspiration, but stays with the crew. The premise is summed up in a line of an opening poem: "What will ye do, when steel hearts break and courage does abscond?"
The appeal of adapting Franklin's story is twofold. First, it's a tale that, by dint of the many unknowns surrounding the expedition, provides fertile ground to imagine the potential outcomes. Second, it's a tale of hubris: the idea that such a dangerous place could be charted is built upon an arrogant belief that this world is ours to be conquered; that the extremes of nature can be overcome. Which makes it the perfect scenario for a narrative-led videogame, where our choices determine our path through these lands. Our involvement here is, in itself, an act of hubris: to play is to dare to believe we could have succeeded where Franklin failed.
Denne historien er fra August 2022-utgaven av Edge UK.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent ? Logg på
Denne historien er fra August 2022-utgaven av Edge UK.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
CHANTS OF SENNAAR
How Babel helped a world of stealth become a world of words
MEGHNA JAYANTH
Around the industry in eight games: one writer's journey through indie to triple-A and back again.
Tom Clancy's Splinter Cell: Blacklist
Sam Fisher's final outing is also his most enigmatic
Post Script
How low should a boss go?
TWO POINT STUDIOS
How a new studio rose from the ashes of Lionhead success not simulated
RAIDERS OF THE ARCHIVE
Wolfenstein-style shootouts are just a small part of the picture in MachineGames' maximalist Indy game
SPLITGATE 2
If it ain't broke, don't fix Split
KINGDOM COME: DELIVERANCE II
A bigger, better - and funnier Bohemian rhapsody
Narrative Engine
Write it like you stole it
The Outer Limits
Journeys fo the farthest reaches of interactive entertainment