
At a time when publications such as Buzzfeed – to name but one high-profile example – are laying off staff, ushering in a troubling “new frontier in media” with a reliance on AI-generated content, a game about the galaxy’s first robotic reporter could be considered both in questionable taste and excellently timed. (Perhaps more unwieldy opening sentences like this will help prove Edge is still written by human beings.) Tasked with sustaining – or maybe even improving – the trusted reputation of the eponymous holo paper, we’re certainly moved by this game to consider how doing a bad job might, in fact, be in humanity’s best interests. But for the purposes of a preview, we’re prepared to play along. For now.
It helps, perhaps, that we find ourselves nodding in recognition on quite a few occasions. Creative lead Ben Gelinas, a former writer and editor at BioWare, used to work as a local crime reporter, and it shows. There are telling details peppered throughout this early build, from a conceited columnist who claims spelling and grammatical errors are part of his writing voice (“your style is to make mistakes?”) to the ambience of the newsroom, convincing even when transplanted aboard a spacecraft.
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Denne historien er fra August 2023-utgaven av Edge UK.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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HENRY HALFHEAD
Where's your head at?

CROTEAM
How a gaggle of football fans became the self-appointed national dev team of Croatia

TEMPEST RISING
Heading to the future for a very '90s war

Sid Meier's Civilization VII
Anyone who's engaged with Sid Meier's strategy series during its 34-year existence knows that the most exhilarating turns in a game are the initial ones. Sure, the mid-game can be an absorbing juggling act, requiring you to manage diplomatic crises and placate the citizens of a sprawling empire, while choreographing your battalions' advance into enemy territory.

HEAVY HITTER
Doom looks to the past for its biggest and weightiest iteration yet

Darkest Dungeon II
Having marvelled at Red Hook's leftfield approach to sequel-making in E385's review, Darkest Dungeon II's Kingdoms DLC was always going to pique our interest.

ASSASSIN'S CREED: SHADOWS
Ubisoft's signature series finds itself at a crossroads. After Valhalla concluded Assassin's Creed's trilogy-length RPG pivot back in 2020, it was three years - which felt like an eternity for this once-annual series - before Mirage arrived, with its promise of a return to the concept's stealthgame roots, and no pretence to the scale of its immediate predecessors.

THE MAKING 0F... ARCO
How a ramshackle gang of indie developers formed over three continents to produce an epic reverse western

DEATH HOWL
A gloomy deckbuilding odyssey and an accidental Soulslike

Sludge Life
Peer through the haze to discover a game that makes you ask some surprisingly sharp questions