Before we start talking about the game's main hook, we have to say we're pleased to have the ability to rewind our actions like a video. For one thing, it's the only way to escape a pit we fall into after a platform we're walking across suddenly collapses. However, although the fact these levels are just environments floating in the sky means we fall frequently, rewinding is more crucial for turning 3D environments back into 2D pictures.
So to get back to Viewfinder's concept, it's about using pictures to reshape your surroundings - a fancy, mind-bending way of getting from A to B for the most part, while holding to hold up a picture then to place it gives it the familiar control set of an FPS. If there's a chasm between you and your objective, for example, you can lay down a picture showing a path, which then becomes a 3D path you can walk across. Or you might have to shift perspectives, so if the picture is of a wall, you can turn it on its side.
Denne historien er fra June 2023-utgaven av PLAY Magazine UK.
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Denne historien er fra June 2023-utgaven av PLAY Magazine UK.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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Batman: Arkham Asylum
15 years!? Holy depressing passing of time, Batman!
The Elder Scrolls Online: Gold Road
Keeping us engaged with the carat-and-stick approach
Alan Wake 2: Night Springs
Keepin' it weird
GRAND THEFT AUTO VI
The ruler of the crime sandbox returns
WARHAMMER 40,000: SPACE MARINE 2
Up to your pauldrons in science-fiction action
DELTA FORCE: HAWK OPS
Teaching an old hawk new tricks
Welcome to the Roughnecks
Blasting bugs and shooting the breeze with Starship Troopers game lead Peter Maurice and star Casper Van Dien
LEGO HORIZON ADVENTURES
Bricks and stones may break robo dino bones
ASSASSIN'S CREED SHADOWS
Presenting protagonist double trouble
Shin Megami Tensei V: Vengeance
A delightfully devilish refresh