There are multiple ways to become a full-time game programmer, but Lukas Donkers essentially did it by… programming a game. A very successful one, for the Ludum Dare game jam. “We made a physics puzzle game […] we called it String Theory, because your only interaction was moving lines around.”
This was something he made with fellow students during his computer science degree. It did very well in the jam, with plenty of positive feedback, so they went on to upload it to free game websites such as Kongregate and Armor Games. Within a few weeks it had been played over 100,000 times, with a huge amount of encouraging comments. “That’s why I always kind of put it at the top of my resume,” says Donkers. “Game companies do love seeing that kind of stuff.”
This practical application of his skills helped Donkers earn a place at Moon Studios as his first industry job, working on Ori and the Will of the Wisps. “I worked on the time trial mode, a lot of the bosses that are in the game, and a lot of tooling as well. Like, when we made the cinematic for E3, that was actually all in the editor.” But when it comes to gameplay, what actually is programming?
Denne historien er fra May 2023-utgaven av PC Gamer US Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent ? Logg på
Denne historien er fra May 2023-utgaven av PC Gamer US Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
YELLOW CARD
Flawed deckbuilder DUNGEONS AND DEGENERATE GAMBLERS rarely plays a winning hand
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernizes a classic RTS with care
SPACED OUT
After a strong first impression, WARHAMMER 40K: SPACE MARINE 2 runs out of steam
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
DINER HARD
Rewriting the rules of horror in ALAN WAKE
"Kay Vess, galactic tomb raider"
Feeling like Lara Croft in STAR WARS OUTLAWS
LETHAL COMPANY
A return to some explosive post-launch patches.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
TRACK GPT
Al's teaching sim racers to improve-what about other games?
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a 'stay-busy' project by a small team at Black Isle Studios