If we learned nothing else from Naughty Dog’s PC version of The Last of Us Part 1, we now know that in the year 2023 it’s still eminently possible to mess up a videogame port. We can run the global economy on a decentralised blockchain and climb mountains in photorealistic VR, but good luck getting TLOU to build its shader cache before Steam’s refund window expires.
Prior to that release, you could have been forgiven for thinking the days of borked PC ports were basically behind us. It was absolutely de rigueur throughout the ’90s and ’00s for a critically adored console game to turn up in mangled and mutilated form, and as recently as Dark Souls’ PC arrival in 2012 we were disappointed but far from surprised by a locked 720p resolution and 30fps frame rate.
But things were on the up. Console architecture was coming slightly closer in line with a PC’s componentry ecosystem by the advent of the PS4 and Xbox One, the latter using Microsoft’s DirectX API and both using an eight-core AMD Jaguar APU that bore some similarities to the Ryzen chips found in gaming PCs. And anecdotally, that seemed to be making life easier for the developers of 2013 than it was for their ancestors circa 2003 who were charged with getting the complex infrastructure of lolly sticks and elastic bands inside PS2s and Xboxes to power virtual worlds, and then translate all that over to beige boxes.
MOVING GOALPOSTS
Denne historien er fra August 2023-utgaven av PC Gamer US Edition.
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Denne historien er fra August 2023-utgaven av PC Gamer US Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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YELLOW CARD
Flawed deckbuilder DUNGEONS AND DEGENERATE GAMBLERS rarely plays a winning hand
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernizes a classic RTS with care
SPACED OUT
After a strong first impression, WARHAMMER 40K: SPACE MARINE 2 runs out of steam
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
DINER HARD
Rewriting the rules of horror in ALAN WAKE
"Kay Vess, galactic tomb raider"
Feeling like Lara Croft in STAR WARS OUTLAWS
LETHAL COMPANY
A return to some explosive post-launch patches.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
TRACK GPT
Al's teaching sim racers to improve-what about other games?
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a 'stay-busy' project by a small team at Black Isle Studios