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ULTIMATE GUIDE BUBBLE BUBBLE

Retro Gamer

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Issue 270

LET US JOURNEY INTO THE DEADLY CAVE OF MONSTERS ONE MORE TIME AUBERGIN AS RETRO GAMER PRESENTS THE ULTIMATE GUIDE TO TAITO'S MARVELLOUS BUBBLE-BLOWING EXTRAVAGANZA. CUE THE MUSIC...

- GRAEME MASON

ULTIMATE GUIDE BUBBLE BUBBLE

Despite being responsible for the coin-op videogame that helped instigate the arcade revolution – Space Invaders, in case you were wondering – Taito was struggling by the mid-Eighties. A string of below-par or ill-received games had diluted the company’s reputation, and it desperately needed a hit. Then, in 1986, thanks to newly joined designer Fukio Mitsuji, it got one, complete with a twisty denouement that even M Night Shyamalan would be proud of.

Bubble Bobble is the tale of two squat and cuddly dragons named Bub and Bob. Bub and Bob happily enjoy life with their puzzlingly human-like girlfriends when Baron Von Blubba kidnaps the lasses, ferreting them to the deepest, furthest grotto in the Cave Of Monsters. The scaly pair have no choice but to venture into the caverns, each infested, as the name suggests, with Baron Von Blubba’s monstrous henchmen. An alternative plotline involves the girls wandering into a magical forest and stumbling into the Cave Of Monsters, whereupon they encounter Super Drunk, with the same result.

imageBub and Bob can jump and – yes! – blow bubbles. Should a bubble come in contact with an enemy monster, it encases them, instantly negating their mass and causing them to float helplessly around the screen. Left alone, eventually, the monsters escape their translucent prison; however, the dragons can pierce the bubbles (with either their pointy back scales or by jumping on them), sending the enemy spinning across the level. Once the pair have eliminated all the monsters, it’s on to the next screen, until a showdown with the game's humongous final boss, Super Drunk. Defeat him, and Bub and Bob are reunited with their girls. Ahhhh.

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WarTech: Senko No Ronde

As a frequent importer of Dreamcast games, I came to love a small studio called G.Rev.

time to read

1 mins

Issue 280

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GAMING 101

Adam Barnes formulates the perfect gaming education for his kids

time to read

3 mins

Issue 280

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FORMULA 1 97

PLATFORM: PLAYSTATION » RELEASED: 1997 » CHEAT TYPE: SECRET STAGE » CHEAT COMPLEXITY: VERY HIGH

time to read

1 min

Issue 280

Retro Gamer

ALIEN SYNDROME

REMEMBER THE BACK OF THE ARCADE, WHERE THE NOT-SO-FLASHY COIN-OPS LURKED IN THE DARKNESS, WAITING TO BE DISCOVERED? BACK IN 1987, THIS IS WHERE YOU'D LIKELY HEAR A BLOODCURDLING FEMALE SCREAM THAT COULD BELONG TO ONLY ONE GAME...

time to read

10 mins

Issue 280

Retro Gamer

A MULTITUDE OF MEGA MAGAZINES

Marc Jowett holds the front pages with his impressive Sega magazine collection

time to read

2 mins

Issue 280

Retro Gamer

Retro Gamer

THE MAKING OF EARTHWORM JIM 2

THERE AREN'T THAT MANY GAMES THAT CAN CALL THEMSELVES \"ONE OF THE CRAZIEST ADVENTURES OF ALL TIME\". EARTHWORM JIM 2 IS DEFINITELY ONE OF THE TOP THREE CANDIDATES

time to read

9 mins

Issue 280

Retro Gamer

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KNUCKLES' CHAOTIX

Released on Sega's 32X add-on for the Mega Drive, Knuckles' Chaotix is a colourful 2D platformer that introduced some unique gameplay elements and new characters, as well as giving Knuckles his only ever starring role

time to read

3 mins

Issue 280

Retro Gamer

Evercade Multi-Game Cartridges

BLAZE ENTERTAINMENT FINISHES 2025 WITH A BANG

time to read

3 mins

Issue 280

Retro Gamer

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ENIGMATIC EXCAVATIONS

GAMES ARE OFTEN CANCELLED, AND THIS WAS ESPECIALLY TRUE IN THOSE TURBULENT EARLY YEARS OF THE UK VIDEOGAMES INDUSTRY. MOST DEVELOPERS WOULD EXPERIENCE A FEW, BUT ENIGMA VARIATIONS AND THE OWNERS' SUBSEQUENT COMPANIES HAD MORE THAN THEIR FAIR SHARE. IT'S TIME TO DISCOVER WHY

time to read

10 mins

Issue 280

Retro Gamer

It's-a me, Pauline!

My daughter turned 16 this year, which means I've officially entered the stage of parenthood where anything I say is answered with eye-rolling. It also means I've been thinking a lot about when she was small - specifically the time she inadvertently sent me on one of the strangest, most meaningful missions of my life.

time to read

2 mins

Issue 280

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