Social media has become an invaluable tool for 3D artists over the last decade and a half. It can be used to engage with an audience, showcase art and enhance your skillset – the only limit to its usefulness is determined by the artist’s imagination. With so many creatives spread out across Facebook, Twitter, Instagram and a host of other platforms, standing out from the crowd can be tough. That is exactly why 3D World has chosen three masters of social media to share their experiences and insight, as well as practical tips for building an audience and presenting your online portfolio.
DEVELOPING A BRAND
Product developer INSYDIUM is as enthusiastic about nurturing a community as it is about providing pioneering 3D software. “If it wasn’t for the INSYDIUM community, we wouldn’t be where we are today,” admits Matt Guille, social media and PR executive for INSYDIUM. Not only have the developers of X-Particles and Cycles 4D for Cinema 4D been able to tap into Maxon’s vibrant online community, but it has also been able to attend industry events such as NAB and IBC. This face-to-face interaction has granted the team the opportunity to talk directly with its customers, listen to what they need, and answer any questions directly with a demo.
This story is from the November 2019 edition of 3D World UK.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Sign In
This story is from the November 2019 edition of 3D World UK.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Sign In
Nvidia GeForce RTX 4080 Super Founders Edition
On the surface, the GeForce RTX 4080 Super is barely any different from the vanilla GeForce RTX 4080 that was launched in 2022.
MCU VFX moments
Pros choose their favourite CG shots from the Marvel Cinematic Universe
Nosing around on Fallout
We sniff out the story of how FutureWorks brought The Ghoul to life with the creation of his iconic noseless face
DISCOVER RED GIANT GEO'S HANDY TOOLS
Heather Sterland introduces one of the newest additions to Maxon's suite of Red Giant VFX plugins with an atmospheric lunar creation
BUILD AND ANIMATE A FUN-FILLED ROBOT
Expand your horizons with Julio Benavides, who reveals his workflow for creating a charming hard-surface character
DESIGN STRIKING SCULPTS AT SPEED
Learn how to build 3D characters that balance visual quality and efficient workflow with pro advice from Oh Holy Mary
CREATE A CANYON ENVIRONMENT
Build a stunning desert setting with an expert walkthrough from Romain Eboli, who uses high-quality Quixel assets
TURN A 2D CONCEPT INTO AN INCREDIBLE 3D-PRINTED FIGURE
Concept artist Emily Chapman shares her process for sculpting, printing and painting an outstanding model to put on display
Goodbye SAIGON
Trevor Hogg gets held captive by multiple versions of Robert Downey Jr.while uncovering the visual effects of HBO's spy series The Sympathizer
IMPRESSIONISTIC REALISM
Trevor Hogg learns how the artisan aesthetic came to be for The Wild Robot