Far from the action-packed world of media and entertainment, 3D software has found a plethora of uses in the realm of engineering and manufacturing. The same tools being used to make otherworldly vistas and super-powered characters in film, TV and video games are also aiding the design and manufacture of vehicles and appliances, as well as providing everyday tasks such as building management. In an ongoing effort to showcase all corners of the CG community, 3D World spoke to some of the individuals behind these engineering innovations. They discuss their various uses of 3D software and technology, how it improves on more traditional methods, and how their respective industries could be changed by it.
SUPERCHARGING AUTOMOTIVE DESIGN
British supercar manufacturer, Briggs Automotive Company (BAC), recently teamed up with Autodesk to apply generative design methods to its design and manufacturing process. The move was made in a bid to further boost the performance of the BAC Mono, a light, high-performance, singleseater supercar. In March 2020, BAC unveiled the new-generation Mono, a product of its forays into generative design.
BAC’s co-founder and director of product development, Ian Briggs, spoke to 3D World about the thinking behind generative design and how it applies to the industry. “Powered by Autodesk Fusion 360, generative design has established strong use cases for innovating the automotive industry,” he explains. “It uses a combination of artificial intelligence and cloud-computing to create design possibilities that take into account performance criteria and manufacturability requirements, allowing designers to explore thousands of designs in less time than they could deliver a single concept using traditional processes.”
This story is from the September 2020 edition of 3D World UK.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Sign In
This story is from the September 2020 edition of 3D World UK.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Sign In
Nvidia GeForce RTX 4080 Super Founders Edition
On the surface, the GeForce RTX 4080 Super is barely any different from the vanilla GeForce RTX 4080 that was launched in 2022.
MCU VFX moments
Pros choose their favourite CG shots from the Marvel Cinematic Universe
Nosing around on Fallout
We sniff out the story of how FutureWorks brought The Ghoul to life with the creation of his iconic noseless face
DISCOVER RED GIANT GEO'S HANDY TOOLS
Heather Sterland introduces one of the newest additions to Maxon's suite of Red Giant VFX plugins with an atmospheric lunar creation
BUILD AND ANIMATE A FUN-FILLED ROBOT
Expand your horizons with Julio Benavides, who reveals his workflow for creating a charming hard-surface character
DESIGN STRIKING SCULPTS AT SPEED
Learn how to build 3D characters that balance visual quality and efficient workflow with pro advice from Oh Holy Mary
CREATE A CANYON ENVIRONMENT
Build a stunning desert setting with an expert walkthrough from Romain Eboli, who uses high-quality Quixel assets
TURN A 2D CONCEPT INTO AN INCREDIBLE 3D-PRINTED FIGURE
Concept artist Emily Chapman shares her process for sculpting, printing and painting an outstanding model to put on display
Goodbye SAIGON
Trevor Hogg gets held captive by multiple versions of Robert Downey Jr.while uncovering the visual effects of HBO's spy series The Sympathizer
IMPRESSIONISTIC REALISM
Trevor Hogg learns how the artisan aesthetic came to be for The Wild Robot