Made up of veterans of Epic and Ubisoft together with newcomers from the broader tech industry, Tencent’s youthful Next Studios has worked on a wide variety of projects in a handful of years – from mazy Roguelikes through noir detective fables to prototype, Milo-and-Katestyle AI avatars. A collaboration with UK-based Studio Gobo, Synced is the grandest but most generic-feeling of the lot, an open-world survival shooter in which players battle cyborg zombies (here known as Nanos) in the glossy ruins of a future Earth. This is zombiebothering with a twist, however, as Tencent’s senior game operations manager Vladislav Perge insists. By grabbing ‘sync nodes’ dropped by some cyborgs, you can mass-hack hordes and turn them into allies. “We really want to give you a world where everything is connected, everything is in the same network, and you are able to use enemies as weapons,” he says.
This story is from the November 2019 edition of Edge.
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This story is from the November 2019 edition of Edge.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
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