Jennifer Wuestling was still a student in Germany when she got an interview for a dream job at Riot Games in Los Angeles. This was 2014. She was in her in final year studying design and visual communication at Pforzheim University. She had some experience in entertainment art – she’d recently worked at a Berlin concept art studio as an intern. As well as wanting to talk to her, Riot Games set Jennifer an art task.
Tests like these, you’re given a deadline and certain guidelines. It’s a chance to show what you can do, how you’d handle the pressure of working at a big games company. Jennifer was also working on her bachelor thesis. The art test quickly stressed her out, and she failed.
“I was so happy about the opportunity,” the German says, “that I took it on right away, and got pretty stressed. In hindsight, if I had waited a few months and finished my degree, I would have had a more relaxed and methodical approach to the test. The timing wasn’t perfect.”
TIME TO DRAW
Jennifer grew up in a small town in the northern Black Forest region of Germany – best known, she says, for cuckoo clocks and Black Forest gateau. There was a lot of climbing trees and riding her bike. At home, she played the latest computer games – her father’s hobby. Her mother’s Spanish and so Jennifer grew up bilingual. This combination of old and new, nature and video games, and the feeling of being between two cultures… it got Jennifer’s imagination going. She was always drawing and making stories up.
This story is from the January 2021 edition of ImagineFX.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Sign In
This story is from the January 2021 edition of ImagineFX.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Sign In
PAINT EPIC BATTLES IN TRADITIONAL INK
Warhammer illustrator THOMAS ELLIOTT shows you how to create an epic science fiction fight scene with this step-by-step guide
CONJURE MAGIC ILLUSTRATIONS
Daria Anako demonstrates her process for creating a whimsical piece of art with some spellbinding touches
First Impressions
We discover the early influences that inspired the artist
ZBrush for iPad
GAME CHANGER The desktop version of popular 3D sculpting software ZBrush has been redesigned for iPad - and it's brilliant
BenQ GW2786TC
GET AN EYEFUL Don't scrimp out on your health with a monitor that's kind on the eyes and good for creative tasks
Huion Kamvas Pro 19
TABLET WARS An attractive pen display does an excellent job of balancing price and performance as it sets out to challenge its rivals in the mobile marketplace
DRAGON OFORCEC
Legendary D&D artist Larry Elmore explains the keys to crafting timeless fantasy art.
DUNGEON MASTERS
ImagineFX marks the milestone 50th anniversary of the launch of Dungeons & Dragons with a look at its rich tradition of illustration
Erik Ly
Gamer's haven Why the artist enjoys a maximalist aesthetic more than the minimalist approach.
2D meets 3D: How the workflows are merging
Interdimensional As VFX and animation evolve and tools become more accessible, Tanya Combrinck asks whether the separation between the mediums is reducing