The infamously bewildering ending to 1991's Monkey Island 2: LeChuck's Revenge left players longing for resolution that subsequent Monkey Island games never delivered. Three decades later, and after effectively saying it would never happen, key members of the original team -including series creator Ron Gilbert -have made the game that picks up after the final moments of LeChuck's Revenge. And they subvert our 30-year-old expectations about what happens next immediately.
Return to Monkey Island's mischievous opening confidently asserts that this is the authentic Monkey Island experience we've come for: sharp, self-aware and brilliantly silly. It bombards you with gags but the characters you meet aren't just comedic props, and the cunning stream of interwoven puzzles has been modernised to keep up the pace without losing the satisfaction of problem-solving. It's a massive success.
The opening prologue whips you through a homage to classic Monkey Island moments before thrusting the shambling Threepwood back into his past. Older, tireder and more challenged by holding his breath, Guybrush has grown with us, as have Monkey Island's classic locales and characters. Everything and everyone has gone on a journey. Wally the cartographer has been reshaped by finding his confidence without losing his charming spirit, and even LeChuck seems to have found a softer side despite remaining the furiously irritated villain we adore.
Everything is different but familiar, from the narrative and characters to the revised systems for interaction and puzzle solving. It can temporarily transport you to the '90s - at least if you also have cosy memories of staying up too late solving pirate puzzles - but it isn't stuck there.
This story is from the March 2023 edition of Linux Format.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Sign In
This story is from the March 2023 edition of Linux Format.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Sign In
Create your first WebSocket service
Mihalis Tsoukalos explains how to use the Go programming language to work with the WebSocket protocol.
Fantastic Mr Firefox
Nick Peers takes a trip down memory lane to reveal the story behind the rise - and slight fall - of Mozilla's popular web browser.
Set up your terminal and email like it's 1983
Jump in the hot terminal time machine with Mats Tage Axelsson who emails from the command line using the latest technology.
Universal layer text effects with GIMP
Posters use them, films and presentations are hard to imagine without them: text effects. Attract attention with Karsten Günther and GIMP.
Jump to a federated social network
Nick Peers reveals how you can get up and running with this free, decentralised and non-profit alternative to Twitter.
Free our SOFTWARE!
Taking anything for granted is dangerous, so Jonni Bidwell and Mike Saunders revisit how the free software movement got started to help free us from proprietary tyranny!
Master RPI.GPIO
Les Pounder goes back to the early days of the Raspberry Pi - and his career with this classic library! -
Waveshare Zero to Pi3
Transform your Pi Zero into a Pi 3, they promised Les Pounder, but it's more like adding on go-faster stripes.
The Best OPEN SOURCE Software Ever!
In an attempt to trigger controversy, Michael Reed and Neil Mohr unequivocally state these are the greatest free software apps ever. Probably. We’re just trying to be helpful.
Linux-Mandrake 7
Simplicity and a wide range of applications make this a great distribution for all Linux users.