THE SIEGE AND THE SANDFOX
Edge UK|Christmas 2022
A stealth adventure seeking inspiration from genre royalty
THE SIEGE AND THE SANDFOX

Well, ‘stealth Metroidvania inspired by Prince Of Persia’ is quite the elevator pitch. But The Siege And The Sandfox’s development journey really began with some beautiful concept art created by artists and twin brothers Ed and Keith Duke-Cox, who left Frontier Developments to join northern English studio Cardboard Sword in 2016. “We looked at it and we were blown away,” the studio’s chief executive, Olly Bennett, recalls. “It was stunning pixel art. Bear in mind, this is the first pixel-art game project they’ve ever worked on. And we saw it, and we were like, ‘Well, this is fantastic. We’ll turn this into a game’.”

From the outset, the developer decided it wanted to adopt a pure stealth approach, which means that unlike in, say, Assassin’s Creed, there’s no option for simply murdering anyone who happens to get in your way. “The whole point is that your character is an elite assassin,” Bennett says, “and when you’re an assassin, you have a single target. You’re paid to kill one person or you have a motivation to kill one specific target. And you should not be killing indiscriminately to get to that point, otherwise you’re just a mass murderer. And so to get to that target, an elite assassin should not be detected, not leave a pile of corpses or a path of blood.”

This story is from the Christmas 2022 edition of Edge UK.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.

This story is from the Christmas 2022 edition of Edge UK.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.

MORE STORIES FROM EDGE UKView All
KINGMAKERS
Edge UK

KINGMAKERS

Time travel to exotic, distant lands; meet exciting, unusual people and kill them

time-read
5 mins  |
March 2025
Citizen Sleeper 2: Starward Vector
Edge UK

Citizen Sleeper 2: Starward Vector

Stabiliser was the core of Citizen Sleeper, in both its mechanics and metaphors. It was medication, essentially, the only way to halt your own planned obsolescence. As an android Sleeper, you'd been sold into indentured servitude by your 'original', the person who signed a contract to have their personality copied and emulated inside a robotic frame, as cheap labour. That kind of corporate arrangement is rarely built to last.

time-read
10 mins  |
March 2025
Donkey Kong Country Returns HD
Edge UK

Donkey Kong Country Returns HD

Buy the deluxe edition of this HD Wii remake and, alongside the cartridge, you'll receive a little plastic barrel. While the Kong family has been synonymous with such vessels since 1981, a cynic might suggest that underlining the connection might be unwise, lest Nintendo be accused of scraping the bottom of one itself. After all, Tropical Freeze got this same treatment in 2018, courtesy of Nintendo's realisation, in the early days of Switch, that it now had a home for Wii U's more unfairly forgotten releases. The arrival, seven years later, of that game's relatively primitive predecessor can only seem like a final spot of mopping up before the Switch doors are closed for good. It could also, perhaps, be taken as another sign of renewed interest in the character, in light of the addition of a Donkey Kong Country area to the Super Nintendo World park in Japan, and the rumours of a cinematic spinoff that have circled since The Super Mario Bros Movie's enormous success.

time-read
1 min  |
March 2025
The Legend Of Zelda: Four Swords Adventures
Edge UK

The Legend Of Zelda: Four Swords Adventures

Technology has finally caught up with Nintendo's trailblazing co-op adventure – so where is it?

time-read
6 mins  |
March 2025
HAREBRAINED SCHEMES
Edge UK

HAREBRAINED SCHEMES

The former Paradox developer charts a course into a future without Shadowrun or BattleTech

time-read
7 mins  |
March 2025
COLLECTED WORKS TAKAYA IMAMURA
Edge UK

COLLECTED WORKS TAKAYA IMAMURA

The creator of Star Fox, Captain Falcon and Tingle on 30 years at Nintendo and restarting as an indie

time-read
10+ mins  |
March 2025
Create new save point?
Edge UK

Create new save point?

The GAMM museum in the heart of Rome shows that preservation is coming of age

time-read
7 mins  |
March 2025
THE MAKING 0F...REDACTED
Edge UK

THE MAKING 0F...REDACTED

How a quest for the fast and the frenetic transformed survival horror into a comic-book Roguelike

time-read
9 mins  |
March 2025
CHANGING DESTINY
Edge UK

CHANGING DESTINY

Chinese studio Leenzee aims to soar to the heights of its field

time-read
10+ mins  |
March 2025
BLOOD MONEY
Edge UK

BLOOD MONEY

Luca Galante remembers clearly the first time Vampire Survivors was copied. \"It was immediate,\" he says. \"Even before the game got popular.\" At the time, he took it as a compliment.

time-read
10+ mins  |
March 2025