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puzzle gaming
KINGMAKERS
Time travel to exotic, distant lands; meet exciting, unusual people and kill them
Citizen Sleeper 2: Starward Vector
Stabiliser was the core of Citizen Sleeper, in both its mechanics and metaphors. It was medication, essentially, the only way to halt your own planned obsolescence. As an android Sleeper, you'd been sold into indentured servitude by your 'original', the person who signed a contract to have their personality copied and emulated inside a robotic frame, as cheap labour. That kind of corporate arrangement is rarely built to last.
Donkey Kong Country Returns HD
Buy the deluxe edition of this HD Wii remake and, alongside the cartridge, you'll receive a little plastic barrel. While the Kong family has been synonymous with such vessels since 1981, a cynic might suggest that underlining the connection might be unwise, lest Nintendo be accused of scraping the bottom of one itself. After all, Tropical Freeze got this same treatment in 2018, courtesy of Nintendo's realisation, in the early days of Switch, that it now had a home for Wii U's more unfairly forgotten releases. The arrival, seven years later, of that game's relatively primitive predecessor can only seem like a final spot of mopping up before the Switch doors are closed for good. It could also, perhaps, be taken as another sign of renewed interest in the character, in light of the addition of a Donkey Kong Country area to the Super Nintendo World park in Japan, and the rumours of a cinematic spinoff that have circled since The Super Mario Bros Movie's enormous success.
The Legend Of Zelda: Four Swords Adventures
Technology has finally caught up with Nintendo's trailblazing co-op adventure – so where is it?
HAREBRAINED SCHEMES
The former Paradox developer charts a course into a future without Shadowrun or BattleTech
COLLECTED WORKS TAKAYA IMAMURA
The creator of Star Fox, Captain Falcon and Tingle on 30 years at Nintendo and restarting as an indie
Create new save point?
The GAMM museum in the heart of Rome shows that preservation is coming of age
THE MAKING 0F...REDACTED
How a quest for the fast and the frenetic transformed survival horror into a comic-book Roguelike
CHANGING DESTINY
Chinese studio Leenzee aims to soar to the heights of its field
BLOOD MONEY
Luca Galante remembers clearly the first time Vampire Survivors was copied. \"It was immediate,\" he says. \"Even before the game got popular.\" At the time, he took it as a compliment.
BONAPARTE: A MECHANIZED REVOLUTION
No sooner have we stepped into the boots of royal guard Bonaparte than we’re faced with a life-altering decision.
TOWERS OF AGHASBA
Watch Towers Of Aghasba in action and it feels vast. Given your activities range from deepwater dives to climbing up cliffs or lumbering beasts, and from nurturing plants or building settlements to pinging arrows at the undead, it’s hard to get a bead on the game’s limits.
THE STONE OF MADNESS
The makers of Blasphemous return to religion and insanity
Vampire Survivors
As Vampire Survivors expanded through early access and then its two first DLCs, it gained arenas, characters and weapons, but the formula remained unchanged.
Devil May Cry
The Resident Evil 4 that never was, and the Soulslike precursor we never saw coming
Dragon Age: The Veilguard
With Dragon Age: The Veilguard, BioWare has made a deeply self-conscious game, visibly inspired by some of the best-loved ideas from Dragon Age and Mass Effect.
SKATE STORY
Hades is a halfpipe
SID MEIER'S CIVILIZATION VII
Firaxis rethinks who makes history, and how it unfolds
FINAL FANTASY VII: REBIRTH
Remaking an iconic game was daunting enough then the developers faced the difficult second entry
THUNDER LOTUS
How Spirit farer's developer tripled in size without tearing itself apart
OUT OF THE SHADOWS
Co-development is now a huge part of triple-A game production. Can it provide safe harbour at a turbulent time for the industry?
MASTER CRAFT
How Blizzard changed the world, then spent 20 years changing its World
MUTATION NATION
A warped world awaits in Tarsier Studios' latest horror. At least this time you can bring a friend
HERDLING
Gather your flock and escape to the country
NO MORE ROOM IN HELL 2
You're not alone in the dark
WINDBLOWN
Life after Dead Cells
COLLECTED WORKS - JOSH SAWYER
Journeying to the Forgotten Realms, Infinity and beyond with the RPG veteran
SCREENBOUND
Going deep in a mind-bending hybrid of perspectives
Trigger Happy
Shoot first, ask questions later
Grand strategist
Paradox's Mattias Lilja addresses the publisher's recent difficulties - and the plan to right the ship