CATEGORIES

HOW TO SAY GOODBYE
Edge

HOW TO SAY GOODBYE

Moving on, and every which way

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3 mins  |
July 2022
Build them up to knock them down
Edge

Build them up to knock them down

Bulo Studio gives aspiring developers the tools to create full-blown shoot-'em-ups without coding

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3 mins  |
July 2022
THE WOLF AMONG US 2
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THE WOLF AMONG US 2

New studio, new season: can Telltale’s return to Fabletown blow our house down?

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6 mins  |
May 2022
PLAY
Edge

PLAY

REVIEWS. PERSPECTIVES. INTERVIEWS. AND SOME NUMBERS

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10+ mins  |
May 2022
THE CENTENNIAL CASE: A SHIJIMA STORY
Edge

THE CENTENNIAL CASE: A SHIJIMA STORY

Square Enix brings together real life and fake deaths

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3 mins  |
May 2022
Link to the past
Edge

Link to the past

With Nintendo closing 3DS and Wii U digital stores, where does that leave videogame preservation?

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10 mins  |
May 2022
LOCK AND LOAD
Edge

LOCK AND LOAD

Ashen’s developer leads the Soulslike through an industrial revolution in Flintlock: The Siege Of Dawn

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10+ mins  |
May 2022
NEON WHITE
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NEON WHITE

Racing meets rocket jumps in Annapurna’s angelic speedrunner

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4 mins  |
May 2022
ANIMAL WELL
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ANIMAL WELL

A Metroidvania aiming to stand alongside modern classics

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4 mins  |
May 2022
NINTENDO SWITCH SPORTS
Edge

NINTENDO SWITCH SPORTS

The legacy of the Wii era lives on in this long-awaited successor

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4 mins  |
May 2022
De Blob
Edge

De Blob

How an educational demo expanded its canvas, in an attempt to take on Mario

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7 mins  |
May 2022
COLLECTED WORKS ED ROTBERG
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COLLECTED WORKS ED ROTBERG

Meet a man from the forefront of gaming’s momentous leap into 3D

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10+ mins  |
May 2022
A HIGHLAND SONG
Edge

A HIGHLAND SONG

Alive with the sound of music

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7 mins  |
May 2022
Rainbow Six Extraction
Edge

Rainbow Six Extraction

It can be hard to make those calls correctly, and failure can come in an instant. But isn’t that what makes gambling so exciting?

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5 mins  |
April 2022
WHITE PAPER GAMES
Edge

WHITE PAPER GAMES

Ten years of ambition, mistakes, and learning from them

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8 mins  |
April 2022
THE EVIL WITHOUT
Edge

THE EVIL WITHOUT

Ghostwire: Tokyo rediscovers a haunted city as Tango Gameworks moves beyond survival horror

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10+ mins  |
April 2022
Sifu
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Sifu

It strives to replicate the feeling of mastering an actual martial art, and that means doing it repeatedly

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8 mins  |
April 2022
Pokémon Legends: Arceus
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Pokémon Legends: Arceus

While it skews a little older, we’re hardly in gritty reboot territory. Rather, we return to an old stomping ground

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5 mins  |
April 2022
OlliOlli World
Edge

OlliOlli World

It can reach ferocious speeds, demanding dozens of inputs within a few moments of play

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4 mins  |
April 2022
ON DECK
Edge

ON DECK

Is Valve’s handheld PC ready to change the world?

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10+ mins  |
April 2022
Horizon Forbidden West
Edge

Horizon Forbidden West

There cannot be many games that aged almost as instantly as Horizon Zero Dawn. Here was a handsomely realised open-world adventure, with a vibrant, expansive and well-realised setting and an absorbing story that married grand stakes with a journey of personal discovery.

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10+ mins  |
April 2022
Dying Light 2: Stay Human
Edge

Dying Light 2: Stay Human

There’s a deflated feeling, usually associated with the penultimate episode of a pot-luck Netflix miniseries, that comes once you realise you’re no longer in narratively safe hands.

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10+ mins  |
April 2022
AUTOMATIC FOR THE PEOPLE
Edge

AUTOMATIC FOR THE PEOPLE

Exploring the rise of the factory sim genre – and what it says about automation in our own lives

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10+ mins  |
April 2022
THE ANACRUSIS
Edge

THE ANACRUSIS

This successor to Left 4 Dead risks getting lost in space

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6 mins  |
March 2022
SLITTERHEAD
Edge

SLITTERHEAD

Silent Hill and Siren’s director promises a completely new strain of action-horror

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6 mins  |
March 2022
Lost Odyssey
Edge

Lost Odyssey

How Sakaguchi’s clash of past and present created a true final fantasy

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8 mins  |
March 2022
PLAYED BY EAR
Edge

PLAYED BY EAR

From interactive podcasts to 3D RPGs: why the growing audiogame scene is demanding that you listen in

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10+ mins  |
March 2022
GTFO
Edge

GTFO

You’ll realise you have no healing items by default, friendly fire is lethal, and you have precious little ammo

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9 mins  |
March 2022
Final Fantasy XIV: Endwalker
Edge

Final Fantasy XIV: Endwalker

It pulls out all the stops, capping off its long-running story arc with all the grandeur a Final Fantasy can muster

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8 mins  |
March 2022
ONE MORE LEVEL
Edge

ONE MORE LEVEL

How Ghostrunner breathed new life into a Polish developer in need of a hit

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9 mins  |
March 2022