Aardman, an employee-owned company, based in Bristol (UK) and co-founded in 1976 by Peter Lord and David Sproxton, is an independent, award-winning studio that occupies a space at the centre of the animation industry and animation culture. In 2022, the studio finds itself at an exciting moment as media platforms continue to develop and evolve and offer new outlets and formats for storytelling and interactive entertainment.
STYLE GUIDE
Steven Shapiro comments on established and emerging styles of animation at Aardman
"In Robin Robin for example, it's not a massive departure but it's enough to give you a view into an evolving style. The stop-motion short is very clearly still in line with Aardman's creative style, but it's still evolving in ways that are both familiar and new and interesting. We have a great opportunity to use the same style but still branch out. Even within the same project we can take a different approach for different sequences. Our job on the technology side is to enable our creatives to realise the vision that they have. But also, in some cases, our creatives can be inspired by seeing what's possible with the technology."
A recent, new arrival at the studio is its chief technology officer Steven Shapiro, and 3D World recently had the opportunity to talk with him about his role, the changing dynamics of the studio, and opportunities to be embraced.
Bu hikaye 3D World UK dergisinin November 2022 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Giriş Yap
Bu hikaye 3D World UK dergisinin November 2022 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Giriş Yap
Nvidia GeForce RTX 4080 Super Founders Edition
On the surface, the GeForce RTX 4080 Super is barely any different from the vanilla GeForce RTX 4080 that was launched in 2022.
MCU VFX moments
Pros choose their favourite CG shots from the Marvel Cinematic Universe
Nosing around on Fallout
We sniff out the story of how FutureWorks brought The Ghoul to life with the creation of his iconic noseless face
DISCOVER RED GIANT GEO'S HANDY TOOLS
Heather Sterland introduces one of the newest additions to Maxon's suite of Red Giant VFX plugins with an atmospheric lunar creation
BUILD AND ANIMATE A FUN-FILLED ROBOT
Expand your horizons with Julio Benavides, who reveals his workflow for creating a charming hard-surface character
DESIGN STRIKING SCULPTS AT SPEED
Learn how to build 3D characters that balance visual quality and efficient workflow with pro advice from Oh Holy Mary
CREATE A CANYON ENVIRONMENT
Build a stunning desert setting with an expert walkthrough from Romain Eboli, who uses high-quality Quixel assets
TURN A 2D CONCEPT INTO AN INCREDIBLE 3D-PRINTED FIGURE
Concept artist Emily Chapman shares her process for sculpting, printing and painting an outstanding model to put on display
Goodbye SAIGON
Trevor Hogg gets held captive by multiple versions of Robert Downey Jr.while uncovering the visual effects of HBO's spy series The Sympathizer
IMPRESSIONISTIC REALISM
Trevor Hogg learns how the artisan aesthetic came to be for The Wild Robot