How returning to the past revealed the beating heart of the hunt.
Pack ten mega potions, five pickaxes and five bug nets. Some antidote, shock and pit traps, and perhaps a set of tranquilliser bombs. Bowgun ammo and bow coatings, if they’re your weapons of choice, and cool or hot drinks, if you’ll need them. Next, sit with your fellow hunters to eat a meal. And then, only then, the hunt can begin. Monster Hunter is a game of rituals, of routines and rites which help you feel like a fearless master of the wilds, a hunter who can halt a wyvern the size of a house.
Few games quite capture the same sense of gently escalating proficiency, as you learn the many layers of mechanics that have accumulated around the series over its five core games, and many more remixed ports and expansions. Carting, traps, applying status effects, skill thresholds, body location weaknesses, where to find rare bugs, ores and mushrooms, habitat preferences, palico abilities, coatings, phials, oil, essences: Monster Hunter’s depths are broad and demanding. Even veteran hunters can be forgiven for knowing little of how many of the weapons work, or for needing to be reminded of the arcane relationship between a weapon’s damage output and its power, elemental bonus, affinity and sharpness. This is a game in which rituals help ground and disseminate the weight of knowledge it takes to climb the hunter ranks, from Low to High to G.
Bu hikaye Edge dergisinin Christmas 2018 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Giriş Yap
Bu hikaye Edge dergisinin Christmas 2018 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Giriş Yap
NO MORE ROOM IN HELL 2
You're not alone in the dark
WINDBLOWN
Life after Dead Cells
COLLECTED WORKS - JOSH SAWYER
Journeying to the Forgotten Realms, Infinity and beyond with the RPG veteran
SCREENBOUND
Going deep in a mind-bending hybrid of perspectives
Trigger Happy
Shoot first, ask questions later
Grand strategist
Paradox's Mattias Lilja addresses the publisher's recent difficulties - and the plan to right the ship
Diablo IV
A progress report on the games we just can't quit
Ghosts 'n Goblins Resurrection
In Capcom's diabolical tribute, evil goes far deeper than the demons on the screen
SERENITY FORGE
How a near-death experience lit a fire in the Colorado-based developer and publisher
THE MAKING OF...ALIEN: ISOLATION
How a strategy-led studio built a survival horror masterpiece in Ridley Scott's image