A fighting game for total beginners: how a genre veteran hopes to transform funds into fundamentals.
He worked as lead designer on Super Street Fighter II Turbo HD Remix, was running the Evolution tournament before it even bore the name, and has placed in the top eight three times at the championships as a professional player: David Sirlin is serious about fighting games. It’s perhaps surprising, then, that the one he’s currently developing is aimed at a far more casual audience.
Fantasy Strike is a 2D fighter with an extremely simple control scheme. There’s a button to walk left, another to walk right, a third to jump and a fourth to attack. Quarter-circles and multi-input combos are nowhere to be found: two more buttons trigger a special attack each, while pressing Attack and a Special together unleashes your super. That’s your lot. Our immediate reaction is sceptical. But then, Fantasy Strike’s purpose isn’t to preach to the choir. “I think that, while I have my roots in hardcore games, the real opportunity is to go much wider and get a whole bunch of new people into the genre,” Sirlin tells us.
Bu hikaye Edge dergisinin October 2017 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Giriş Yap
Bu hikaye Edge dergisinin October 2017 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Giriş Yap
NO MORE ROOM IN HELL 2
You're not alone in the dark
WINDBLOWN
Life after Dead Cells
COLLECTED WORKS - JOSH SAWYER
Journeying to the Forgotten Realms, Infinity and beyond with the RPG veteran
SCREENBOUND
Going deep in a mind-bending hybrid of perspectives
Trigger Happy
Shoot first, ask questions later
Grand strategist
Paradox's Mattias Lilja addresses the publisher's recent difficulties - and the plan to right the ship
Diablo IV
A progress report on the games we just can't quit
Ghosts 'n Goblins Resurrection
In Capcom's diabolical tribute, evil goes far deeper than the demons on the screen
SERENITY FORGE
How a near-death experience lit a fire in the Colorado-based developer and publisher
THE MAKING OF...ALIEN: ISOLATION
How a strategy-led studio built a survival horror masterpiece in Ridley Scott's image