Astroneer
Xbox: The Official Magazine|May 2019

IN SPACE, NO ONE CAN HEAR YOU GO ‘AWW, SO CUTE!’

Alex Spencer
Astroneer

Fighting for your life in a hostile world has never been so adorable. From your Jelly Babyproportioned avatar to the pastel-coloured planets, all the way down to the menu’s chunky button prompts, Astroneer’s visual style is like a big inviting hug. But as it holds you close, and you start to asphyxiate because you forgot to top up your oxygen supply, you quickly realise that this cutesy exterior hides a universe as cruel and uncaring as any other survival game.

Astroneer is essentially No Man’s Sky by way of preschool. It generates a whole solar system, just for you to play around in, then crash lands you on the first planet with nothing to your name except an oxygenator and some kind of sci-fi hoover that lets you suck up assorted bits of scenery. Tearing chunks out of the polygonal landscape and building teetering Play-Doh towers provides an immediate rush of power. It’s like playing Minecraft on god mode, or experiencing The Sims’ build mode from ground level.

This is about the only way your astronaut is all-powerful, though, and these worlds aren’t just open sandboxes for you to play around in – there’s all the usual work to be done. Gather resources, use them to build power generators and tiny factories and refineries, which in turn transmute resources into more useful ones, to build bigger and better modules.

Bu hikaye Xbox: The Official Magazine dergisinin May 2019 sayısından alınmıştır.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.

Bu hikaye Xbox: The Official Magazine dergisinin May 2019 sayısından alınmıştır.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.

XBOX: THE OFFICIAL MAGAZINE DERGISINDEN DAHA FAZLA HIKAYETümünü görüntüle
Zombie Army 4: Dead War
Xbox: The Official Magazine

Zombie Army 4: Dead War

Schlocky shooter hits its target, but runs out of Ammo

time-read
6 dak  |
April 2020
Xbox: The Official Magazine

My Bloody Valentine

OXM gets hands-on with the latest resi reboot to take on the series’ biggest ever threat, nemesis Chris Burke

time-read
10+ dak  |
April 2020
Xbox: The Official Magazine

The History Of Multiplayer On Xbox

Grab a friend and take a seat on the couch. This is how multiplayer has evolved on our favourite consoles

time-read
9 dak  |
April 2020
Xbox: The Official Magazine

Joe Madureira King Of The Hell

With darksiders shifting genres for its new prequel spin-off, oxm chats to series creator joe madureira about his comic book origins, surviving thq’s downfall and making hellish action games

time-read
7 dak  |
April 2020
WHY I LOVE... LOS SANTOS' CRIMINAL TRIO
Xbox: The Official Magazine

WHY I LOVE... LOS SANTOS' CRIMINAL TRIO

Swapping between Grand Theft Auto V’s trio of crooks makes the sandbox classic’s missions truly killer

time-read
3 dak  |
April 2020
Xbox: The Official Magazine

Lifting the lid on Series X's launch

With the next Xbox set to hit shelves before the end of the year, OXM examines the next-gen console’s launch and what it means for Xbox One

time-read
6 dak  |
April 2020
Rugby 20
Xbox: The Official Magazine

Rugby 20

FULL OF EFFORT, BUT STRUGGLES TO CONVERT WHERE IT COUNTS

time-read
4 dak  |
April 2020
Darksiders Genesis
Xbox: The Official Magazine

Darksiders Genesis

TO HELL WITH STRIFE, WAR AND THE ISOMETRIC CAMERA ANGLE

time-read
3 dak  |
April 2020
Xbox: The Official Magazine

Outriders

The makers of Bulletstorm are back with a shared-world, (slightly) less sweary shooter Dave Meikleham

time-read
5 dak  |
April 2020
BEST SPIDERS ON XBOX
Xbox: The Official Magazine

BEST SPIDERS ON XBOX

Spiders suck. We don’t care how many flies they scoff each year; we’d rather be swarmed by all the bugs than deal with the gross arachnids currently crawling around on Xbox

time-read
5 dak  |
April 2020