The Legend Of Zelda: Link's Awakening
Edge|October 2019

Eiji Aonuma explains why it’s the right time to revisit Link’s weirdest adventure

The Legend Of Zelda: Link's Awakening

Remaking a 25-year-old Game Boy game would, on first impression, appear to an odd way to follow Breath Of The Wild; after such a groundbreaking reinvention of the Zelda formula, it seems like a step back in more ways than one. But then shifting to a more traditionalist approach has hardly done Mario any harm in recent years. Besides, Eiji Aonuma has been thinking about returning to Link’s oddest outing for a good few years now. Indeed, when we interviewed him about Breath Of The Wild back in E296, Aonuma alluded to making a game about “living as a thief”. Now, anyone who’s played Link’s Awakening will remember what happens if you steal from the shop (and for those who haven’t had the pleasure, we won’t spoil the surprise). So, we ask, the penny suddenly dropping, was that what he was alluding to back then? He’s laughing before we’ve even finished the question: “Yup, that was it!”

Bu hikaye Edge dergisinin October 2019 sayısından alınmıştır.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.

Bu hikaye Edge dergisinin October 2019 sayısından alınmıştır.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.

EDGE DERGISINDEN DAHA FAZLA HIKAYETümünü görüntüle
BONAPARTE: A MECHANIZED REVOLUTION
Edge UK

BONAPARTE: A MECHANIZED REVOLUTION

No sooner have we stepped into the boots of royal guard Bonaparte than we’re faced with a life-altering decision.

time-read
2 dak  |
January 2025
TOWERS OF AGHASBA
Edge UK

TOWERS OF AGHASBA

Watch Towers Of Aghasba in action and it feels vast. Given your activities range from deepwater dives to climbing up cliffs or lumbering beasts, and from nurturing plants or building settlements to pinging arrows at the undead, it’s hard to get a bead on the game’s limits.

time-read
2 dak  |
January 2025
THE STONE OF MADNESS
Edge UK

THE STONE OF MADNESS

The makers of Blasphemous return to religion and insanity

time-read
3 dak  |
January 2025
Vampire Survivors
Edge UK

Vampire Survivors

As Vampire Survivors expanded through early access and then its two first DLCs, it gained arenas, characters and weapons, but the formula remained unchanged.

time-read
2 dak  |
January 2025
Devil May Cry
Edge UK

Devil May Cry

The Resident Evil 4 that never was, and the Soulslike precursor we never saw coming

time-read
6 dak  |
January 2025
Dragon Age: The Veilguard
Edge UK

Dragon Age: The Veilguard

With Dragon Age: The Veilguard, BioWare has made a deeply self-conscious game, visibly inspired by some of the best-loved ideas from Dragon Age and Mass Effect.

time-read
6 dak  |
January 2025
SKATE STORY
Edge UK

SKATE STORY

Hades is a halfpipe

time-read
5 dak  |
January 2025
SID MEIER'S CIVILIZATION VII
Edge UK

SID MEIER'S CIVILIZATION VII

Firaxis rethinks who makes history, and how it unfolds

time-read
5 dak  |
January 2025
FINAL FANTASY VII: REBIRTH
Edge UK

FINAL FANTASY VII: REBIRTH

Remaking an iconic game was daunting enough then the developers faced the difficult second entry

time-read
9 dak  |
January 2025
THUNDER LOTUS
Edge UK

THUNDER LOTUS

How Spirit farer's developer tripled in size without tearing itself apart

time-read
7 dak  |
January 2025