Where many artists failed, the French illustrator succeeded. Marc tells Gary Evans how he accurately drew most recognisable chair in fiction…
Marc Simonetti received a very detailed commission from an author. It described a throne – now perhaps the most famous throne not just in fantasy but in fiction. In the past, many artists attempted to illustrate this throne – including Marc – but nobody had yet got it quite right. This time, the French illustrator drew more than 50 versions. Still none of them worked. They somehow didn’t quite match the image in the author’s head.
The Iron Throne is a grotesque thing, described as being built using a thousand twisted steel blades. It’s big, too. So big that the king must climb steps to sit on it. Up to now, Marc had drawn the throne in silhouette. Then he came up with a new idea: he’d set the ugly throne against a beautiful background. The author, George RR Martin, liked what he saw.
“The Iron Throne worked once I did the background,” says the French illustrator. “Because picturing that big throne in a strong, beautiful environment balances out its ugliness. I just had to correct a few things and clean the piece. George said: ‘This is this one!’”
The Game of Thrones author was so impressed with the 2014 illustration – eventually published in companion book The World of Ice & Fire – that he suggested anyone who draws the throne in future should first consult Marc’s drawing. George said the French artist got it “absolutely right”.
“With some commissions,” Marc says, “I read the whole book and then submit an idea. On others, I attempt to answer a brief. But I always try to have at least one small thing that makes the illustration pop. I can see when an illustration is beginning to acquire a special kind of visual interest, because it starts to vibrate.”
Bu hikaye ImagineFX dergisinin January 2017 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Giriş Yap
Bu hikaye ImagineFX dergisinin January 2017 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Giriş Yap
Jan Wessbecher
Dominic Carter talks to the visual artist about creating his own comic and why sketchbooks are great for creative experiments
Kyounghwan Kim
The Korean character concept artist speaks to Dominic Carter about staying open to ideas and the value of drawing regularly
Slawek Fedorczuk
Dominic Carter talks to the concept artist about what keeps him motivated and the advantages of using physical sketchbooks.
Raquel M. Varela
Raquel is inspired by magic, fantasy and fairy tales. She loves designing female characters from distant worlds. \"My greatest reference is Loish's art, thanks to her I learned to draw the movement and fluidity I like to convey.\"
Estrela Lourenço
Estrela is a children's book author and illustrator. Her work is influenced by her background in character animation and storyboards for clients such as Cartoon Network, and she channels comic strips like Calvin and Hobbes.
Daria Widermanska
Daria, also known as Anako, has been drawing for as long as she can remember. Inspired by Disney and classic anime, she loves creating new characters and often finds that a single sketch can spark a unique story.
Allen Douglas
Allen has been painting professionally since 1994 for the publishing and gaming industries. Inspired by folklore, he distorts the size, relationships and environments of animals, and calls his paintings 'unusual wildlife'.
Thaddeus Robeck
Thaddeus has been drawing from the moment he could hold a pencil, but it was the 2020 lockdowns that gave him the time to focus on honing his skills.
DRAW FASCINATING SYMBOLIC ARTWORK
Learn how JULIÁN DE LA MOTA creates a composition from his imagination with a focus on crafting figures, volumetric modelling, and light and shadow
First Impressions
The artist talks about his journey into the mythological world