Founded 1995
Employees 200
Key staff Yosuke Hayashi (president), Fumihiko Yasuda (producer, Nioh franchise director)
URL teamninja-studio.com
Selected softography Dead Or Alive, Ninja Gaiden, Ninja Gaiden II, Metroid: Other M, Nioh, Marvel Ultimate Alliance 3: The Black Order, Nioh 2
Current projects TBA
The advent of a new console generation represents a beginning and an ending. With the release of Nioh: Complete Edition earlier this year, Team Ninja marked PS5’s birth by bidding farewell to the series that has defined its recent past. Franchise director Fumihiko Yasuda has previously said that Nioh’s story is over, but he’s keen to clarify that he doesn’t necessarily mean for good. “The Nioh team will continue to support the games through updates, but after that the team will take on the challenge of developing other new titles,” he tells us. “I don’t know when it will be, but I want to utilise the experience the team gains from these new titles in order to create a sequel that will surpass both Nioh and Nioh 2.”
Bu hikaye Edge dergisinin June 2021 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Giriş Yap
Bu hikaye Edge dergisinin June 2021 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Giriş Yap
NO MORE ROOM IN HELL 2
You're not alone in the dark
WINDBLOWN
Life after Dead Cells
COLLECTED WORKS - JOSH SAWYER
Journeying to the Forgotten Realms, Infinity and beyond with the RPG veteran
SCREENBOUND
Going deep in a mind-bending hybrid of perspectives
Trigger Happy
Shoot first, ask questions later
Grand strategist
Paradox's Mattias Lilja addresses the publisher's recent difficulties - and the plan to right the ship
Diablo IV
A progress report on the games we just can't quit
Ghosts 'n Goblins Resurrection
In Capcom's diabolical tribute, evil goes far deeper than the demons on the screen
SERENITY FORGE
How a near-death experience lit a fire in the Colorado-based developer and publisher
THE MAKING OF...ALIEN: ISOLATION
How a strategy-led studio built a survival horror masterpiece in Ridley Scott's image