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Issue 251

THE COMMODORE 64 WAS HOST TO MANY A GREAT SHMUP, SCROLLING IN ALL DIRECTIONS. ONE OF THE MORE NOTABLE EXAMPLES WAS RAINBOW ARTS' KATAKIS AND IT WAS NOT ONLY FAMOUS FOR ITS HIGH QUALITY BUT ALSO FOR ITS HIGHLY EXTRAORDINARY DEVELOPMENT STORY 

- PAUL KAUTZ

KATAKIS

Every C64 owner knows Manfred Trenz: the father of Turrican, one of the best-known shooters on the C64. But before Turrican there was Katakis – and before Katakis there was the German computer magazine 64’er which hosted an animation competition in its June 1986 issue. The then 20-year-old Manfred had already had his first contact with 8-bit computers two years prior and was immediately captivated by them, whereupon he taught himself BASIC and Assembler programming. At the same time, he was also a talented graphic artist who had a lot of fun with the popular painting program Koala Painter. Putting all of that together resulted in Megamove II: a huge starship moving across a shiny starfield. This competition was concluded in issue 11, Manfred’s animation left him in third place, securing accolades and prize money of DM 100 (about 90 of today’s pounds). Much more important though was that this animation and the subsequently published pictures of his in the popular mag attracted the attention of German game studio Rainbow Arts who hired him as a graphics artist. The first projects to which he contributed his pixels were Street Gang, In 80 Days Around The World and The Great Giana Sisters (all released in 1987).

The other important player in the making of

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Bu hikaye Retro Gamer dergisinin Issue 251 baskısından alınmıştır.

Binlerce özenle seçilmiş premium hikayeye ve 9.000'den fazla dergi ve gazeteye erişmek için Magzter GOLD'a abone olun.

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GOD OF WAR

IN ADDITION TO BEING A BEST-SELLING PS2 GAME, GOD OF WAR IS ALSO REMEMBERED FOR ITS ENVIRONMENT-ORIENTATED SCORE, ADAPTING TO PLAYER MOVEMENTS IN A FASHION RARELY SEEN IN GAMES AT THE TIME. COMPOSER GERARD K MARINO CELEBRATES ITS 20TH ANNIVERSARY

time to read

3 mins

Issue 272

Retro Gamer

Retro Gamer

Octopus Arcade Stick

ONE STICK TO RULE THEM ALL?

time to read

3 mins

Issue 272

Retro Gamer

Retro Gamer

Street Fighter II Turbo

WHO'S THE BOSS?

time to read

1 mins

Issue 272

Retro Gamer

Retro Gamer

Er*Bert

NO WONDER Q*BERT SWEARS

time to read

1 mins

Issue 272

Retro Gamer

Retro Gamer

TOMONOBU ITAGAKI

Director and producer of some of the most praised fighting games and beat-'em-ups developed by Team Ninja, Tomonobu Itagaki upholds to his somehow nefarious reputation, frankly answering Retro Gamer's questions

time to read

13 mins

Issue 272

Retro Gamer

Retro Gamer

AMY LEE

The superstar vocalist discusses Evanescence's new Devil May Cry song and classic games

time to read

4 mins

Issue 272

Retro Gamer

Retro Gamer

MASTERING THE ZX SPECTRUM

ON 21 APRIL 1982, SINCLAIR RESEARCH UNVEILED ITS LATEST HOME MICRO, THE ZX SPECTRUM. THIS SMALL AND IDIOSYNCRATIC DEVICE WOULD HELP KICKSTART THE UK GAMES INDUSTRY, INSPIRING PEOPLE ALL OVER THE COUNTRY TO START PROGRAMMING. IN THIS SPECIAL FEATURE, WE LERAN FROM SOME OF THEM JUST WHAT CREATING GAMES ON THIS MAGICAL YET FLAWED COMPUTER WAS LIKE

time to read

12 mins

Issue 272

Retro Gamer

Retro Gamer

Pigeon steps

Am I the only person on the planet who isn't massively excited about the Switch 2? It's a rhetorical question. I know I am. I don't know what has happened with this current generation of consoles, but they feel like they're pigeon-stepping forwards. I've got a PS5 - someone very kind gifted it to me - but there's still so little to play on it that really justifies the hardware.

time to read

2 mins

Issue 272

Retro Gamer

Retro Gamer

GAUNTLET IV

A bunch of Japanese students, including a young man named Naoki Horii, fell in love with Atari's coin-op classic Gauntlet... and a few years later, they just start porting Ed Logg's hoary dungeon adventure to the Sega Mega Drive and by doing so, created the definitive adaptation

time to read

7 mins

Issue 272

Retro Gamer

Retro Gamer

ULTIMATE GUIDE SUPER MARIO KART

TAKE SOME GO-KARTS AND MODE 7 TRACKS, ADD A HEALTHY HELPING OF COMBAT AND THEN SPRINKLE IN A LITTLE MARIO MAGIC. WHAT DO YOU GET? ONE OF THE FINEST GAMES EVER MADE FOR THE SNES, AND THE FIRST ENTRY IN A LEGENDARY SERIES OF MULTIPLAYER RACING GAMES

time to read

5 mins

Issue 272