The concept behind this project was to model one of the robots from the Transformers franchise; this character is called Hot Rod, the original protagonist in the 1986 Transformers: The Movie. The design direction was something much closer to the original Gen 1 style of the cartoon and also the Bumblebee live-action film in 2018. I have always been a fan of the Hot Rod character from the G1 Transformers cartoon, and seeing how I hadn't seen the original design recreated in any of the live-action films, it felt like a unique project to take on.
It is a challenge to try and recreate a 2D cartoon character as a 3D model. However, I felt that if I kept the face and helmet overall shape the same, as well as the main colour scheme in addition to the painted yellow flames on the chest, the rest of the body's design could be somewhat different - but, it would still echo the original G1 design and the robot would be recognised as Hot Rod at first glance.
Finding good reference of both real-world objects and concept art is crucial while modelling, it will usually answer a lot questions that may arise. I always like to think of the concept as being there for the overall idea/shape, and then it's grounded in reality by trying to match the reference you have. I hope you enjoy this step-by-step breakdown of my process, and find some useful tips on both modelling and texturing your own Transformer.
01 START WITH A CONCEPT
Bu hikaye 3D World UK dergisinin Christmas 2022 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Giriş Yap
Bu hikaye 3D World UK dergisinin Christmas 2022 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Giriş Yap
Nvidia GeForce RTX 4080 Super Founders Edition
On the surface, the GeForce RTX 4080 Super is barely any different from the vanilla GeForce RTX 4080 that was launched in 2022.
MCU VFX moments
Pros choose their favourite CG shots from the Marvel Cinematic Universe
Nosing around on Fallout
We sniff out the story of how FutureWorks brought The Ghoul to life with the creation of his iconic noseless face
DISCOVER RED GIANT GEO'S HANDY TOOLS
Heather Sterland introduces one of the newest additions to Maxon's suite of Red Giant VFX plugins with an atmospheric lunar creation
BUILD AND ANIMATE A FUN-FILLED ROBOT
Expand your horizons with Julio Benavides, who reveals his workflow for creating a charming hard-surface character
DESIGN STRIKING SCULPTS AT SPEED
Learn how to build 3D characters that balance visual quality and efficient workflow with pro advice from Oh Holy Mary
CREATE A CANYON ENVIRONMENT
Build a stunning desert setting with an expert walkthrough from Romain Eboli, who uses high-quality Quixel assets
TURN A 2D CONCEPT INTO AN INCREDIBLE 3D-PRINTED FIGURE
Concept artist Emily Chapman shares her process for sculpting, printing and painting an outstanding model to put on display
Goodbye SAIGON
Trevor Hogg gets held captive by multiple versions of Robert Downey Jr.while uncovering the visual effects of HBO's spy series The Sympathizer
IMPRESSIONISTIC REALISM
Trevor Hogg learns how the artisan aesthetic came to be for The Wild Robot