As a 3D artist specialising in architectural renders, I'd like to share the story and challenges behind the creation of this particular render. While browsing architectural websites and magazines, I stumbled upon a captivating project called KDW 199 House Extension by the Dutch firm CUBE Architecten. The design and harmony of this project deeply resonated with me, so I decided to recreate it, paying utmost respect to the original work.
Initially, I faced the challenge of modelling the project without access to the precise dimensions of the house. To overcome this obstacle, I meticulously examined every available image, utilising them as references to recreate all the objects within the scene. Starting with the kitchen, I modelled each interior component, working my way to the library. Among the interior elements, the most demanding part proved to be accurately representing the dining chairs.
Having completed the intricate interior modelling, I then proceeded to enhance the exterior part of the project by adding complementary elements. With the foundational work accomplished, I shifted my focus to setting up the camera and preparing the scene for optimal lighting. With my understanding of the pivotal role that lighting plays in creating a beautiful render, I devoted a considerable amount of time and effort to carefully selecting the most suitable setup.
01 UNIT SETUP AND MODELLING
هذه القصة مأخوذة من طبعة October 2023 من 3D World UK.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك ? تسجيل الدخول
هذه القصة مأخوذة من طبعة October 2023 من 3D World UK.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك? تسجيل الدخول
Nvidia GeForce RTX 4080 Super Founders Edition
On the surface, the GeForce RTX 4080 Super is barely any different from the vanilla GeForce RTX 4080 that was launched in 2022.
MCU VFX moments
Pros choose their favourite CG shots from the Marvel Cinematic Universe
Nosing around on Fallout
We sniff out the story of how FutureWorks brought The Ghoul to life with the creation of his iconic noseless face
DISCOVER RED GIANT GEO'S HANDY TOOLS
Heather Sterland introduces one of the newest additions to Maxon's suite of Red Giant VFX plugins with an atmospheric lunar creation
BUILD AND ANIMATE A FUN-FILLED ROBOT
Expand your horizons with Julio Benavides, who reveals his workflow for creating a charming hard-surface character
DESIGN STRIKING SCULPTS AT SPEED
Learn how to build 3D characters that balance visual quality and efficient workflow with pro advice from Oh Holy Mary
CREATE A CANYON ENVIRONMENT
Build a stunning desert setting with an expert walkthrough from Romain Eboli, who uses high-quality Quixel assets
TURN A 2D CONCEPT INTO AN INCREDIBLE 3D-PRINTED FIGURE
Concept artist Emily Chapman shares her process for sculpting, printing and painting an outstanding model to put on display
Goodbye SAIGON
Trevor Hogg gets held captive by multiple versions of Robert Downey Jr.while uncovering the visual effects of HBO's spy series The Sympathizer
IMPRESSIONISTIC REALISM
Trevor Hogg learns how the artisan aesthetic came to be for The Wild Robot