“The environments are cluttered, bustling, and convincingly lived-in”
PC Gamer US Edition|December 2021
Falling in love with the Arcology, the setting for cyberpunk shooter THE ASCENT
ANDY KELLY
“The environments are cluttered, bustling, and convincingly lived-in”

Man, Night City left me cold. As a fan of dark future cities, I was excited to explore the streets of Cyberpunk 2077’s setting. But the closer I looked the more I stopped believing in it as an actual place. Which is the opposite of the experience I had with The Ascent, a new action RPG made by a tiny 11-person indie team made up of veteran game designers.

The Ascent is set in The Arcology, which is essentially an entire city squeezed into a monolithic skyscraper. It’s a vast, multi-tiered metropolis. It’s derivative, sure, but rendered with such fidelity and style that I found it hard to care. It’s honestly mind-blowing how good it looks, and the sheer depth of detail impressed me way more than Night City ever did—a real achievement for an isometric shooter.

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Diese Geschichte stammt aus der December 2021-Ausgabe von PC Gamer US Edition.

Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.

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