CATEGORIES
Kategorien
HOLLOW KNIGHT:SILKSONG
There's a buzz around this one
SUICIDE SQUAD: KILL THE JUSTICE LEAGUE
Rough justice
FLINTLOCK: THE SIEGE OF DAWN
Hell to pay
DEAD SPACE
Peeling back the layers
THE WALKING DEAD: SAINTS & SINNERS CHAPTER 2: RETRIBUTION
Breathing new life into VR
MARVEL'S SPIDER-MAN 2
Up the PS5 spout
ASSASSIN'S CREED MIRAGE
A vision of what's to come
FINAL FANTASY XVI
Teaching an old Eikon new tricks
STREET FIGHTER 6
Modern versus classic
LIES OF P
Master of puppets
Star Ocean: The Divine Force
Reach for the stars, end up on Aster IV
Resident Evil Village: Shadows Of Rose
Every Rose has its thorn
WRC Generations
Sets a green time on its final stage
RESIDENT EVIL 4
Can Capcom’s revival find the sweet spot between nostalgia and novelty?
FICTIORAMA STUDIOS
How a team with true family values got a taste for dark futures, voyeurism and conspiracy theories
Gran Turismo 3: A-Spec
The definitive document of early-'00s car culture
ΤΗΕ LΟΝG GAME
A progress report on the games we just can't quit
LIFE 1S STRANGE: TRUE COLORS
How defining rules - and redefining performance - led to the series’ most accomplished entry to date
SOLIUM INFERNUM
A forgotten classic gets one Hell of a revival
THE SIEGE AND THE SANDFOX
A stealth adventure seeking inspiration from genre royalty
VIKINGS ON TRAMPOLINES
A good Viking always bounces back
ENDLESS DUNGEON
VWVhere defence can be the best form of attack
PLANET OF LANA
Beautiful landscapes. Shame about the killer robots
WINTER IN UKRAINE
How a beleaguered region's developers are managing the uncertainty, grief and horror of unprovoked invasion
ULTIMATE GUIDE REBELSTAR
THE SECOND GAME IN THE REBELSTAR SERIES CATAPULTED THE ACTION STRATEGY GENRE INTO THE HOMES OF SPECTRUM OWNERS AND KICK-STARTED THE CAREER OF ITS AUTHOR, JULIAN GOLLOP. SO GET THAT PHOTON RIFLE READY THE CYBER HORDES AWAIT YOU...
EVERCADE EXPANDS
TWO-AND-A-HALF YEARS INTO THE LIFE OF THE EVERCADE, A NEW HANDHELD LOADED WITH CAPCOM GAMES IS SWEEPING AWAY THE DEVICE THAT LAUNCHED THE DEDICATED RETRO PLATFORM. WE SPEAK TO BLAZE ENTERTAINMENT TO FIND OUT THE DECISIONS BEHIND ITS BOLDEST MOVE SO FAR
THE MAKING OF INDIANA JONES and the LAST CRUSADE THE GRAPHIC ADVENTURE
WHEN GEORGE LUCAS AND STEVEN SPIELBERG WANTED TO TAKE INDY FROM THE BIG SCREEN TO CRT MONITORS IN CINEMATIC STYLE, THEY KNEW WHO TO CALL. WE SPOKE WITH THE LUCASFILM GAMES TEAM WHO HELPED SHAPE THIS POINT-AND-CLICK CLASSIC
SMALL MAN SYNDROME
TINYKIN's minion management might be shallow, but its platforming shines
TUMP IN THE NIGHT
In THE EXCAVATION OF HOB’S BARROW, you'll dig up more than just secrets
THE DEADLY RHYTHM
METAL: HELLSINGER has a bone to pick with damnation... and a few to break