Versuchen GOLD - Frei
THE GOD FACTORY
PC Gamer US Edition
|July 2024
A group of players built a record-breaking plant
Over 160 copies of Factorio, a base building game from four years ago, ran simultaneously on servers around the world to make history. Factorio’s first ‘God Factory’ was born through the efforts of a Discord server full of people who refuse to stop building.
The over 400 players behind Eternity Cluster, a project that had only existed for a month at the time, broke 1,000,000 science per minute (SPM) in February. Normal players of the factory-building automation game only need around 30 SPM to achieve the game’s ultimate goal: sending a rocket into space. But for the Factorio players who really get a thrill from efficient mass production—a drive that has kept the game relevant since its 2018 Steam early access launch—one rocket is not enough.
“The most difficult obstacle has been not burning out working on the project,” said Hornwitser, one of the organizers. Hornwitser spent all of February working on Clusterio, the Factorio mod holding all of this together. Without it, the God Factory wouldn’t exist.
“Factorio is a very well-optimized game and most players will never find themselves hitting the limits,” said GreatSymphonia, who’s contributed an actual physical server to the project. “We are.”
Factorio has a single, persistent villain that prevents normal megabases from reaching anything close to 1M SPM. The game has an updates per second (UPS) maximum that limits how many Factorio machines can run at once. Exceed the UPS limit and your SPM readings break because the game can’t handle more calculations. This isn’t a problem for normal players, but it’s a threat for megabase builders shooting for big numbers.
Diese Geschichte stammt aus der July 2024-Ausgabe von PC Gamer US Edition.
Abonnieren Sie Magzter GOLD, um auf Tausende kuratierter Premium-Geschichten und über 9.000 Zeitschriften und Zeitungen zuzugreifen.
Sie sind bereits Abonnent? Anmelden
WEITERE GESCHICHTEN VON PC Gamer US Edition
PC Gamer US Edition
WAR PHOTOGRAPHER
Capturing a game's visual beauty by sticking to spectator mode
3 mins
Holiday 2025
PC Gamer US Edition
HOLLOW KNIGHT: SILKSONG
Brave Pharloom's lofty heights and big bug bosses.
2 mins
Holiday 2025
PC Gamer US Edition
"I've seen fantastical mushroom villages and a detailed cottage"
MAKEROOM is a meditation in creativity, even if you're not that creative
2 mins
Holiday 2025
PC Gamer US Edition
DE-MASTERED
The art of running games on rigs below their minimum specs is thriving
4 mins
Holiday 2025
PC Gamer US Edition
FUN & GUN(S)
BORDERLANDS 4 is so good, even a bad UI can't ruin it
6 mins
Holiday 2025
PC Gamer US Edition
"All I saw was a lot of busywork"
Falling for the nostalgia trap in RAGNAROK M: CLASSIC
1 mins
Holiday 2025
PC Gamer US Edition
TEXT SPEAK
Love letters? Then you'll love LOVE LETTERS
1 mins
Holiday 2025
PC Gamer US Edition
"I've been getting my arse kicked by this fusion of NES-era Metroidery"
Spelunking for platform shooter sickos in the Metroid-like ZEXION
2 mins
Holiday 2025
PC Gamer US Edition
GOLD RUSH
DEEP ROCK GALACTIC: SURVIVOR has dug its way out of Early Access, and it rocks
2 mins
Holiday 2025
PC Gamer US Edition
THE JOY OF SIX
BATTLEFIELD 6 is coming, an I could be a renaissance for the series
11 mins
Holiday 2025
Listen
Translate
Change font size
