CATEGORIES

Back To Life
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Back To Life

How Darewise is bringing a sci-fi MMO by Viktor Antonov and Randy Smith to fruition

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4 mins  |
May 2018
Norse Code
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Norse Code

How ripples of detail in new studio Plausible Concept’s miniature strategy game create a tsunami-sized challenge

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1 min  |
May 2018
Trigger Happy
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Trigger Happy

Shoot first, ask questions later

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3 mins  |
May 2018
Big Picture Mode
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Big Picture Mode

Industry issues given the widescreen treatment

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4 mins  |
May 2018
Plastic Fantastic
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Plastic Fantastic

Harmonix pairs up with Hasbro to reinvent the music game peripheral

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4 mins  |
May 2017
His Story
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His Story

Two years on from his award-winning breakthrough, Sam Barlow is back with two provocative new projects

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3 mins  |
October 2017
My Favourite Game Njambi McGrath
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My Favourite Game Njambi McGrath

How Doom and Mario Kart reflect different sides of the Kenyan comedian’s personality

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4 mins  |
October 2017
Trigger Happy
Edge

Trigger Happy

Shoot first, ask questions later

time-read
3 mins  |
October 2017
Big Picture Mode
Edge

Big Picture Mode

Industry issues given the widescreen treatment

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4 mins  |
October 2017
Monster Hunter: World
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Monster Hunter: World

Why Capcom’s cult favourite isn’t dumbing down, but opening up

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5 mins  |
October 2017
Hellblade: Senua's Sacrifice
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Hellblade: Senua's Sacrifice

Much has been sacrificed here, although it shouldn’t come as a total surprise. Created by a team of just 20 and self-published, Ninja Theory was always putting itself in a tricky position with Hellblade. Its intentions were noble: to make a game centered around the still-taboo subject of mental illness. Bolstered by the studio’s trademark graphical flair, smooth third-person hack-and-slash combat and a reduced price point, the aim was to revive the ‘double-A’ game in a meaningful way. Unfortunately Ninja Theory is so focused on its novel, in-game portrayal of psychosis that it has forgotten to build a decent game around it. 

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4 mins  |
October 2017
Big Picture Mode
Edge

Big Picture Mode

Industry issues given the widescreen treatment

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4 mins  |
September 2019
Hold To Reset
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Hold To Reset

Building a new game, a new studio and a new life from the ground up

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3 mins  |
September 2019
2019@E3
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2019@E3

Fittingly, it feels like a half-remembered dream.

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10+ mins  |
September 2019
Ancestors: The Humankind Odyssey
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Ancestors: The Humankind Odyssey

Why Patrice Désilets’ epic journey is no ordinary survival game.

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3 mins  |
March 2019
Rage 2
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Rage 2

Avalanche and Id team up to return to the apocalypse.

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3 mins  |
March 2019
Tom Clancy's The Division 2
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Tom Clancy's The Division 2

How the Washington-set shooter sequel hopes to improve its endgame.

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6 mins  |
March 2019
Solo Traveller
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Solo Traveller

After eight years, Bungie and Activision are splitting up. Where does Destiny go from here?

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4 mins  |
March 2019
The Outer Worlds
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The Outer Worlds

The makers of Fallout return with a thrillingly reactive RPG

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3 mins  |
March 2019
Thought For The Day
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Thought For The Day

Rami Ismail on Meditations – a year’s worth of contemplative daily games.

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4 mins  |
March 2019
Studio Profile - Stainless Games
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Studio Profile - Stainless Games

The Isle Of Wight’s finest on 25 years of cars, cards and controversy

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8 mins  |
June 2019
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String Theory

After cutting ties with Microsoft, Remedy is back at the reins. Its transformative new game shows a studio in the process of redefining its future

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10+ mins  |
June 2019
Brave New World
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Brave New World

Google’s Stadia could change the game industry forever, yet its coming-out party raises as many questions as answers

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7 mins  |
June 2019
Chaos Theory
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Chaos Theory

UKIE’s Dr Jo Twist on the need for cool heads during turbulent times for the UK game industry

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4 mins  |
June 2019
A New Hope
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A New Hope

How BioWare grabbed the biggest licence on the planet and etched its name in Star Wars history

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10+ mins  |
June 2019
John Wick HEX
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John Wick HEX

An unprecedented collaborative effort produces a movie tie-in like no other

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6 mins  |
October 2019
Mighty Real
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Mighty Real

Hands on, and eyes in, with the dazzling new wave of virtual reality hardware

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4 mins  |
August 2019
My Favourite Game Bruce Fielder
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My Favourite Game Bruce Fielder

The dance-pop producer known as Sigala on rally training in VR, shared-world concerts and games as social spaces

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4 mins  |
August 2019
Universal Remote
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Universal Remote

Fellow Traveller’s LudoNarraCon shows the benefits of a digital future for game conferences

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4 mins  |
August 2019
Psychonauts 2
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Psychonauts 2

The Brain Trust Is Back

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3 mins  |
August 2019