![COMPOSITING: PART 2](https://magarticles.magzter.com/articles/5274/440584/5e9ec5a94a0b0/COMPOSITING-PART-2.jpg)
In our Basics series, we look at the fundamentals of a wide range of different topics in CGI to break it down into the core elements. This month we continue to explore compositing.
In this second part, we will look at how to create a basic matte using Resolve based on our initial lesson 101 last issue. While we have not imported any footage yet or worked with 3D scenes, understanding how to do the basics with nodes will help later when working with footage.
In this tutorial, we will take a quick look at the Blackmagic Design DaVinci Resolve/Fusion interface, to help us make greater sense of what is being shown on the screen.
When using the Fusion page in Resolve, any node can be shown in either of the two viewers, and this might not be very clear to new users. It is also one of the strengths of working in Fusion within Resolve as it allows granular control of specific tasks in a compositing node tree, while still being able to see how these particular changes are affecting the final output.
Primary scene organisation is critical with nodes, so learning how to rename and organise them is another key skill, which can be done by right-clicking on any node. Another important element is organising nodes with backgrounds, notes and colours; also, an artist can set their preferences for how the node tree is displayed, again by right-clicking on the node or in the node viewer.
Esta historia es de la edición June 2020 de 3D World UK.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor ? Conectar
Esta historia es de la edición June 2020 de 3D World UK.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor? Conectar
![RenderMan 26](https://reseuro.magzter.com/100x125/articles/5274/1736097/8LoqOpCjl1720097237563/RENDERMAN-26.jpg)
RenderMan 26
Knowing that the journey for Pixar’s RenderMan software began 37 years ago feels mind-boggling – but it’s still at the top of its game.
![Visualising Einstein's past for Netflix](https://reseuro.magzter.com/100x125/articles/5274/1736097/L-iBmgLTS1720096877039/VISUALISING-EINSTEINS-PAST-FOR-NETFLIX.jpg)
Visualising Einstein's past for Netflix
Lux Aeterna honed its expertise in CG to bring the famous physicist's memories back to life for Einstein and the Bomb
![BRANCHING OUT](https://reseuro.magzter.com/100x125/articles/5274/1736097/KB5fDmJFj1720096273247/BRANCHING-OUT.jpg)
BRANCHING OUT
Whiskytree founder and CEO Jonathan Harb lifts the lid on the studio's story and its phenomenal success in turbulent times
![CAN I CREATE SMOKE OR FOG EFFECTS ON A MOBILE DEVICE?](https://reseuro.magzter.com/100x125/articles/5274/1736097/kS3Smfu9V1720095890867/CAN-I-CREATE-SMOKE-OR-FOG-EFFECTS-ON-A-MOBILE-DEVICE.jpg)
CAN I CREATE SMOKE OR FOG EFFECTS ON A MOBILE DEVICE?
Liquids, fur, hair, steam, smoke, fog, fire, magical effects and so much more are all daily requirements in most 3D packages, but are almost always created with a particle system of some type.
![Fusion Studio 19](https://reseuro.magzter.com/100x125/articles/5274/1736097/41HbVZhU91720095432993/FUSION-STUDIO-19.jpg)
Fusion Studio 19
Now in its 10th year under the wings of Blackmagic Design, Fusion Studio is stronger than ever.
![DaVinci Resolve 19](https://reseuro.magzter.com/100x125/articles/5274/1736097/opZA0I4Vg1720095245939/DAVINCI-RESOLVE-19.jpg)
DaVinci Resolve 19
There are more choices on the market than ever when it comes to picking your favourite video editing software.
![Tribute to a sensei](https://reseuro.magzter.com/100x125/articles/5274/1736097/jkMf0OoOB1720094752969/TRIBUTE-TO-A-SENSEI.jpg)
Tribute to a sensei
The team at French visual development and game studio Umeshu Lovers walk us through creating their Akira Toriyama-inspired April Fools' demo
![DEVELOP ELECTRIC ATMOSPHERE WITH LIGHTNING EFFECTS](https://reseuro.magzter.com/100x125/articles/5274/1736097/KW7z42O651720094126560/DEVELOP-ELECTRIC-ATMOSPHERE-WITH-LIGHTNING-EFFECTS.jpg)
DEVELOP ELECTRIC ATMOSPHERE WITH LIGHTNING EFFECTS
Rob Redman delivers a bolt of brilliance with a quick guide to giving your scenes a high-voltage feeling
![BUILD A SELL-OUT STADIUM CROWD](https://reseuro.magzter.com/100x125/articles/5274/1736097/SWdS5zfdd1720093455624/BUILD-A-SELLOUT-STADIUM-CROWD.jpg)
BUILD A SELL-OUT STADIUM CROWD
Mario Leone takes to the stage with a step-by-step guide to creating an arena full of cheering people in Houdini
![DESIGN AND RENDER A SPELLBINDING CHARACTER](https://reseuro.magzter.com/100x125/articles/5274/1736097/SEandkhVQ1720092944247/DESIGN-AND-RENDER-A-SPELLBINDING-CHARACTER.jpg)
DESIGN AND RENDER A SPELLBINDING CHARACTER
Ivan Mironenko shares his process for creating a captivating figure in a bewitching scene