Collision of realities
3D World UK|October 2022
Trevor Hogg encounters Doctor Strange in the Multiverse of Madness from the perspective of Digital Domain
Trevor Hogg
Collision of realities

Known for his comedic spin on the horror genre, filmmaker Sam Raimi (Army of Darkness) brings that cinematic sensibility to Doctor Strange in the Multiverse of Madness with support provided by Marvel Studios VFX supervisor Janek Sirrs (The Avengers) and vendors such as Digital Domain, which had to create colliding worlds, a hexed apple orchard, Sinister Sanctum Sanctorum, a mirror trap, and high-resolution digital doubles that totalled 100 complex shots.

“We were handed over a package of concept art for the various scenes that we were going to be working on, so we had a rough idea, but it was a lot of different ideas that we had to narrow down and sort through,” states Digital Domain VFX supervisor Joel Behrens. “Sam and Janek had a clear idea of what they wanted for these sequences. As far as us coming up with ideas and running stuff by them, that was fluid and smooth.”

Digital Domain had to come up with how effects simulations would work, to show what a universe looks like after a secondary universe has collided with it and is being ripped apart. “There is definitely a way that we build it so that it’s effectsfriendly. We call it ‘water tight’ so surfaces have backings to them and it’s not just a hollow shell of a building. The client had a backlot location in London that was our basic intersection and street that you see multiple times throughout the movie in various universes. We had the ground level of buildings built as set pieces and dressed accordingly per universe, and then they would do a LiDAR scan of that.

Esta historia es de la edición October 2022 de 3D World UK.

Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.

Esta historia es de la edición October 2022 de 3D World UK.

Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.

MÁS HISTORIAS DE 3D WORLD UKVer todo
RenderMan 26
3D World UK

RenderMan 26

Knowing that the journey for Pixar’s RenderMan software began 37 years ago feels mind-boggling – but it’s still at the top of its game.

time-read
3 minutos  |
August 2024
Visualising Einstein's past for Netflix
3D World UK

Visualising Einstein's past for Netflix

Lux Aeterna honed its expertise in CG to bring the famous physicist's memories back to life for Einstein and the Bomb

time-read
5 minutos  |
August 2024
BRANCHING OUT
3D World UK

BRANCHING OUT

Whiskytree founder and CEO Jonathan Harb lifts the lid on the studio's story and its phenomenal success in turbulent times

time-read
8 minutos  |
August 2024
CAN I CREATE SMOKE OR FOG EFFECTS ON A MOBILE DEVICE?
3D World UK

CAN I CREATE SMOKE OR FOG EFFECTS ON A MOBILE DEVICE?

Liquids, fur, hair, steam, smoke, fog, fire, magical effects and so much more are all daily requirements in most 3D packages, but are almost always created with a particle system of some type.

time-read
3 minutos  |
August 2024
Fusion Studio 19
3D World UK

Fusion Studio 19

Now in its 10th year under the wings of Blackmagic Design, Fusion Studio is stronger than ever.

time-read
3 minutos  |
August 2024
DaVinci Resolve 19
3D World UK

DaVinci Resolve 19

There are more choices on the market than ever when it comes to picking your favourite video editing software.

time-read
3 minutos  |
August 2024
Tribute to a sensei
3D World UK

Tribute to a sensei

The team at French visual development and game studio Umeshu Lovers walk us through creating their Akira Toriyama-inspired April Fools' demo

time-read
6 minutos  |
August 2024
DEVELOP ELECTRIC ATMOSPHERE WITH LIGHTNING EFFECTS
3D World UK

DEVELOP ELECTRIC ATMOSPHERE WITH LIGHTNING EFFECTS

Rob Redman delivers a bolt of brilliance with a quick guide to giving your scenes a high-voltage feeling

time-read
4 minutos  |
August 2024
BUILD A SELL-OUT STADIUM CROWD
3D World UK

BUILD A SELL-OUT STADIUM CROWD

Mario Leone takes to the stage with a step-by-step guide to creating an arena full of cheering people in Houdini

time-read
7 minutos  |
August 2024
DESIGN AND RENDER A SPELLBINDING CHARACTER
3D World UK

DESIGN AND RENDER A SPELLBINDING CHARACTER

Ivan Mironenko shares his process for creating a captivating figure in a bewitching scene

time-read
5 minutos  |
August 2024