Retro Gamer - Issue 261Add to Favorites

Retro Gamer - Issue 261Add to Favorites

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この問題で

The Impact of Metal Gear Solid
Developers explain how Konami’s ambitious 3D sequel helped innovate stealth games and influence several other notable franchises.

The Making Of: Booty
Discover how Firebird’s first title started life as three games in one..

THE FIRST CONSOLE WAR ENDS

Atari acquires Intellivision in a surprise deal

THE FIRST CONSOLE WAR ENDS

3 mins

Paul Murphy

A quick chat with the founder of Ninty Media

Paul Murphy

4 mins

THE LATEST NEWS FROM DECEMBER 2007

Nintendo can always bank on Mario's inimitable blend of mass appeal and fundamentally excellent gameplay, and Super Mario Galaxy was its big Wii hit for the holidays.

THE LATEST NEWS FROM DECEMBER 2007

3 mins

THE IMPACT METAL GEAR

KONAMI'S METAL GEAR SOLID INFILTRATED THE PLAYSTATION IN 1998, POPULARISING A GENRE WITH ITS BLEND OF TACTICAL ESPIONAGE ACTION AND CINEMATIC STORYTELLING. FROM CLONED BROTHERS AND CYBORG NINJAS TO EXCLAMATION MARKS AND CARDBOARD BOXES, RETRO GAMER DECODES THE MULTITUDE OF WAYS THAT HIDEO KOJIMA'S GAME LEFT ITS ENDURING FOOTPRINT IN THE SNOW ON THE GAMES INDUSTRY

THE IMPACT METAL GEAR

10+ mins

THE MAKING OF Booty

YO HO HO AND A BOTTLE OF RUM! RETRO GAMER FINALLY CATCHES UP WITH JOHN F CAIN, CREATOR OF THE FINEST PIRATE BUDGET GAME ON THE ZX SPECTRUM. FROM THE ISLE OF MAN TO THE HIGH SEAS, THIS IS THE ENTERTAINING STORY OF BOOTY. ARRR!

THE MAKING OF Booty

9 mins

THE EVOLUTION OF GAUNTLET

WHEN ATARI ADAPTED DUNGEONS & DRAGONS FOR THE ARCADES WITH GAUNTLET, IT POPULARISED FOUR-PLAYER CO-OP GAMING AND PAVED THE WAY FOR A SUCCESSFUL FRANCHISE. BOB FLANAGAN, MIKE HALLY AND JOHN ROMERO EXPLAIN HOW THE SERIES EVOLVED

THE EVOLUTION OF GAUNTLET

10+ mins

THE MAKING OF TRON

EVER WISHED YOU COULD BE IN LIKE FLYNN AND ENTER A VIDEOGAME? LEAD PROGRAMMER AND DESIGNER BILL ADAMS TELLS US ABOUT PUTTING ARCADE GOERS ON THE GAME GRID

THE MAKING OF TRON

6 mins

RETURN OF THE JEDI

WITH ITS EPISODIC NATURE AND PLENTIFUL ACTION, RETURN OF THE JEDI SEEMED LIKE A PERFECT FIJ FOR A MOVIE TIE-IN, BUT HOW DID ATARI'S COIN-OP FARE? JOIN US AS WE BRING YOU THIS INFORMATION - AND TRY NOT TO END UP LIKE MANY BOTHANS

RETURN OF THE JEDI

5 mins

AND THE PLANETEERS

ON CHRISTMAS MORNING OF 1991 MANY LUCKY KIDS WOULD WAKE TO FIND THE AMIGA'S CARTOON CLASSICS PACK UNDER THE TREE. ALONG WITH LEMMINGS, BART SIMPSON VS THE SPACE MUTANTS AND DELUXE PAINT III WAS CAPTAIN PLANET AND THE PLANETEERS, DEVELOPED FOR MINDSCAPE BY ANTONY CROWTHER, JASON KINGSLEY AND THE LATE BEN DAGLISH

AND THE PLANETEERS

7 mins

MARK WEBLEY

The cofounder of Two Point Studios talks about his amazing career at Bullfrog and Lionhead, where he worked on classic titles like Theme Hospital, Black White, Fable and The Movies

MARK WEBLEY

10+ mins

Retro Gamer の蚘事をすべお読む

Retro Gamer Magazine Description:

出版瀟: Future

カテゎリヌ: Puzzle & Gaming

蚀語: English

発行頻床: Monthly

The world’s best guide to classic gaming, Retro Gamer is the only magazine in the UK that’s fully dedicated to the halcyon days of classic gaming. If you’ve ever fondly blasted away at the Bydo Empire in R-Type, swung Bowser by the tail in Super Mario 64, or navigated all 20 levels of Matthew Smith’s Manic Miner, then this is the magazine for you. Created by a dedicated team of experts, Retro Gamer’s mission is to deliver constantly engaging and passionately written articles that cover a wide range of subjects. We offer our readership in-depth looks at classic games and franchises, behind-the-scenes glimpses of the software houses from yesteryear, and one-on-one exclusive interviews with industry veterans such as Archer Maclean and Hideo Kojima. Stylish, entertaining and beautifully presented, Retro Gamer is the ultimate guide to videogaming’s rich and diverse history.

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