Figuring out how to spend the time in LIGHTNING RETURNS: FINAL FANTASY XIII.
I’ve got eight days to save as many souls as I can before the world ends. ‘Saving’, here, means doing a quest to help a soul fulfil their purpose, letting them move on to the next world. Right now, one small soul is demanding the help of Lightning – the God of Light’s chosen saviour. A young boy is insisting that he can beat me in a foot race.
He’s challenged all the locals and he’s never been bested, but as a grown woman, literally called Lightning, I’m fairly confident beating him would be laughably easy. It’s a simple, unremarkable timewaster. Except time is the one thing I don’t have.
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A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
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SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
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THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a âstay-busyâ project by a small team at Black Isle Studios